Files
pmomusic/pmocontrol/src/pmoserver_ext.rs

999 lines
31 KiB
Rust
Raw Normal View History

//! Extension pmoserver pour le Control Point
//!
//! Ce module fournit une API REST pour contrôler les renderers UPnP
//! et naviguer dans les serveurs de médias.
#[cfg(feature = "pmoserver")]
use crate::control_point::ControlPoint;
#[cfg(feature = "pmoserver")]
use crate::media_server::{MediaBrowser, MusicServer, ServerId};
#[cfg(feature = "pmoserver")]
use crate::model::{RendererId, RendererProtocol};
#[cfg(feature = "pmoserver")]
use crate::openapi::{
AttachedPlaylistInfo, AttachPlaylistRequest, BrowseResponse, ContainerEntry, ErrorResponse,
MediaServerSummary, QueueItem, QueueSnapshot, RendererState, RendererSummary, SuccessResponse,
VolumeSetRequest,
};
#[cfg(feature = "pmoserver")]
use crate::{PlaybackPosition, PlaybackStatus, TransportControl, VolumeControl};
#[cfg(feature = "pmoserver")]
use async_trait::async_trait;
#[cfg(feature = "pmoserver")]
use axum::{
extract::{Path, State},
http::StatusCode,
routing::{get, post},
Json, Router,
};
#[cfg(feature = "pmoserver")]
use std::sync::Arc;
#[cfg(feature = "pmoserver")]
use std::time::Duration;
#[cfg(feature = "pmoserver")]
use tracing::{debug, warn};
#[cfg(feature = "pmoserver")]
use utoipa::OpenApi;
/// État partagé pour l'API ControlPoint
#[cfg(feature = "pmoserver")]
#[derive(Clone)]
pub struct ControlPointState {
control_point: Arc<ControlPoint>,
}
#[cfg(feature = "pmoserver")]
impl ControlPointState {
pub fn new(control_point: Arc<ControlPoint>) -> Self {
Self { control_point }
}
}
// ============================================================================
// HANDLERS - RENDERERS
// ============================================================================
/// GET /control/renderers - Liste tous les renderers
#[cfg(feature = "pmoserver")]
#[utoipa::path(
get,
path = "/renderers",
responses(
(status = 200, description = "Liste des renderers", body = Vec<RendererSummary>)
),
tag = "control"
)]
async fn list_renderers(
State(state): State<ControlPointState>,
) -> Json<Vec<RendererSummary>> {
let renderers = state.control_point.list_music_renderers();
let summaries: Vec<RendererSummary> = renderers
.into_iter()
.map(|r| {
let info = r.info();
RendererSummary {
id: info.id.0.clone(),
friendly_name: info.friendly_name.clone(),
model_name: info.model_name.clone(),
protocol: protocol_to_string(&info.protocol),
online: info.online,
}
})
.collect();
Json(summaries)
}
/// GET /control/renderers/{renderer_id} - Récupère l'état d'un renderer
#[cfg(feature = "pmoserver")]
#[utoipa::path(
get,
path = "/renderers/{renderer_id}",
params(
("renderer_id" = String, Path, description = "ID unique du renderer")
),
responses(
(status = 200, description = "État du renderer", body = RendererState),
(status = 404, description = "Renderer non trouvé", body = ErrorResponse)
),
tag = "control"
)]
async fn get_renderer_state(
State(state): State<ControlPointState>,
Path(renderer_id): Path<String>,
) -> Result<Json<RendererState>, (StatusCode, Json<ErrorResponse>)> {
let rid = RendererId(renderer_id.clone());
let renderer = state
.control_point
.music_renderer_by_id(&rid)
.ok_or_else(|| {
(
StatusCode::NOT_FOUND,
Json(ErrorResponse {
error: format!("Renderer {} not found", renderer_id),
}),
)
})?;
let info = renderer.info();
// État de transport
let transport_state = renderer
.playback_state()
.ok()
.map(state_to_string)
.unwrap_or_else(|| "UNKNOWN".to_string());
// Position et durée
let (position_ms, duration_ms) = renderer
.playback_position()
.ok()
.and_then(|pos| {
let position = parse_hms_to_ms(pos.rel_time.as_deref());
let duration = parse_hms_to_ms(pos.track_duration.as_deref());
Some((position, duration))
})
.unwrap_or((None, None));
// Volume et mute
let volume = renderer.volume().ok().and_then(|v| u8::try_from(v).ok());
let mute = renderer.mute().ok();
// Queue
let queue_len = state
.control_point
.get_queue_snapshot(&rid)
.ok()
.map(|q| q.len())
.unwrap_or(0);
// Playlist binding
let attached_playlist = state
.control_point
.current_queue_playlist_binding(&rid)
.map(|(server_id, container_id, has_seen_update)| AttachedPlaylistInfo {
server_id: server_id.0,
container_id,
has_seen_update,
});
Ok(Json(RendererState {
id: info.id.0.clone(),
friendly_name: info.friendly_name.clone(),
transport_state,
position_ms,
duration_ms,
volume,
mute,
queue_len,
attached_playlist,
}))
}
/// GET /control/renderers/{renderer_id}/queue - Récupère la queue d'un renderer
#[cfg(feature = "pmoserver")]
#[utoipa::path(
get,
path = "/renderers/{renderer_id}/queue",
params(
("renderer_id" = String, Path, description = "ID unique du renderer")
),
responses(
(status = 200, description = "Queue du renderer", body = QueueSnapshot),
(status = 404, description = "Renderer non trouvé", body = ErrorResponse)
),
tag = "control"
)]
async fn get_renderer_queue(
State(state): State<ControlPointState>,
Path(renderer_id): Path<String>,
) -> Result<Json<QueueSnapshot>, (StatusCode, Json<ErrorResponse>)> {
let rid = RendererId(renderer_id.clone());
let items = state
.control_point
.get_queue_snapshot(&rid)
.map_err(|e| {
(
StatusCode::NOT_FOUND,
Json(ErrorResponse {
error: format!("Failed to get queue: {}", e),
}),
)
})?;
let queue_items: Vec<QueueItem> = items
.into_iter()
.enumerate()
.map(|(index, item)| QueueItem {
index,
uri: item.uri,
title: item.title,
artist: item.artist,
album: item.album,
server_id: item.server_id.map(|s| s.0),
object_id: item.object_id,
})
.collect();
Ok(Json(QueueSnapshot {
renderer_id,
items: queue_items,
}))
}
/// GET /control/renderers/{renderer_id}/binding - Récupère le binding playlist
#[cfg(feature = "pmoserver")]
#[utoipa::path(
get,
path = "/renderers/{renderer_id}/binding",
params(
("renderer_id" = String, Path, description = "ID unique du renderer")
),
responses(
(status = 200, description = "Binding playlist", body = Option<AttachedPlaylistInfo>),
(status = 404, description = "Renderer non trouvé", body = ErrorResponse)
),
tag = "control"
)]
async fn get_renderer_binding(
State(state): State<ControlPointState>,
Path(renderer_id): Path<String>,
) -> Result<Json<Option<AttachedPlaylistInfo>>, (StatusCode, Json<ErrorResponse>)> {
let rid = RendererId(renderer_id);
let binding = state
.control_point
.current_queue_playlist_binding(&rid)
.map(|(server_id, container_id, has_seen_update)| AttachedPlaylistInfo {
server_id: server_id.0,
container_id,
has_seen_update,
});
Ok(Json(binding))
}
// ============================================================================
// HANDLERS - CONTRÔLE TRANSPORT
// ============================================================================
/// POST /control/renderers/{renderer_id}/play - Démarre la lecture
#[cfg(feature = "pmoserver")]
#[utoipa::path(
post,
path = "/renderers/{renderer_id}/play",
params(
("renderer_id" = String, Path, description = "ID unique du renderer")
),
responses(
(status = 200, description = "Lecture démarrée", body = SuccessResponse),
(status = 404, description = "Renderer non trouvé", body = ErrorResponse),
(status = 500, description = "Erreur lors de l'exécution", body = ErrorResponse)
),
tag = "control"
)]
async fn play_renderer(
State(state): State<ControlPointState>,
Path(renderer_id): Path<String>,
) -> Result<Json<SuccessResponse>, (StatusCode, Json<ErrorResponse>)> {
let rid = RendererId(renderer_id.clone());
let renderer = state
.control_point
.music_renderer_by_id(&rid)
.ok_or_else(|| {
(
StatusCode::NOT_FOUND,
Json(ErrorResponse {
error: format!("Renderer {} not found", renderer_id),
}),
)
})?;
renderer.play().map_err(|e| {
warn!("Failed to play renderer {}: {}", renderer_id, e);
(
StatusCode::INTERNAL_SERVER_ERROR,
Json(ErrorResponse {
error: format!("Failed to play: {}", e),
}),
)
})?;
Ok(Json(SuccessResponse {
message: "Playback started".to_string(),
}))
}
/// POST /control/renderers/{renderer_id}/pause - Met en pause
#[cfg(feature = "pmoserver")]
#[utoipa::path(
post,
path = "/renderers/{renderer_id}/pause",
params(
("renderer_id" = String, Path, description = "ID unique du renderer")
),
responses(
(status = 200, description = "Lecture en pause", body = SuccessResponse),
(status = 404, description = "Renderer non trouvé", body = ErrorResponse),
(status = 500, description = "Erreur lors de l'exécution", body = ErrorResponse)
),
tag = "control"
)]
async fn pause_renderer(
State(state): State<ControlPointState>,
Path(renderer_id): Path<String>,
) -> Result<Json<SuccessResponse>, (StatusCode, Json<ErrorResponse>)> {
let rid = RendererId(renderer_id.clone());
let renderer = state
.control_point
.music_renderer_by_id(&rid)
.ok_or_else(|| {
(
StatusCode::NOT_FOUND,
Json(ErrorResponse {
error: format!("Renderer {} not found", renderer_id),
}),
)
})?;
renderer.pause().map_err(|e| {
warn!("Failed to pause renderer {}: {}", renderer_id, e);
(
StatusCode::INTERNAL_SERVER_ERROR,
Json(ErrorResponse {
error: format!("Failed to pause: {}", e),
}),
)
})?;
Ok(Json(SuccessResponse {
message: "Playback paused".to_string(),
}))
}
/// POST /control/renderers/{renderer_id}/stop - Arrête la lecture
#[cfg(feature = "pmoserver")]
#[utoipa::path(
post,
path = "/renderers/{renderer_id}/stop",
params(
("renderer_id" = String, Path, description = "ID unique du renderer")
),
responses(
(status = 200, description = "Lecture arrêtée", body = SuccessResponse),
(status = 404, description = "Renderer non trouvé", body = ErrorResponse),
(status = 500, description = "Erreur lors de l'exécution", body = ErrorResponse)
),
tag = "control"
)]
async fn stop_renderer(
State(state): State<ControlPointState>,
Path(renderer_id): Path<String>,
) -> Result<Json<SuccessResponse>, (StatusCode, Json<ErrorResponse>)> {
let rid = RendererId(renderer_id.clone());
let renderer = state
.control_point
.music_renderer_by_id(&rid)
.ok_or_else(|| {
(
StatusCode::NOT_FOUND,
Json(ErrorResponse {
error: format!("Renderer {} not found", renderer_id),
}),
)
})?;
renderer.stop().map_err(|e| {
warn!("Failed to stop renderer {}: {}", renderer_id, e);
(
StatusCode::INTERNAL_SERVER_ERROR,
Json(ErrorResponse {
error: format!("Failed to stop: {}", e),
}),
)
})?;
Ok(Json(SuccessResponse {
message: "Playback stopped".to_string(),
}))
}
/// POST /control/renderers/{renderer_id}/next - Passe au morceau suivant de la queue
#[cfg(feature = "pmoserver")]
#[utoipa::path(
post,
path = "/renderers/{renderer_id}/next",
params(
("renderer_id" = String, Path, description = "ID unique du renderer")
),
responses(
(status = 200, description = "Passage au suivant", body = SuccessResponse),
(status = 404, description = "Renderer non trouvé", body = ErrorResponse),
(status = 500, description = "Erreur lors de l'exécution", body = ErrorResponse)
),
tag = "control"
)]
async fn next_renderer(
State(state): State<ControlPointState>,
Path(renderer_id): Path<String>,
) -> Result<Json<SuccessResponse>, (StatusCode, Json<ErrorResponse>)> {
let rid = RendererId(renderer_id.clone());
state
.control_point
.play_next_from_queue(&rid)
.map_err(|e| {
warn!("Failed to advance queue for renderer {}: {}", renderer_id, e);
(
StatusCode::INTERNAL_SERVER_ERROR,
Json(ErrorResponse {
error: format!("Failed to advance queue: {}", e),
}),
)
})?;
Ok(Json(SuccessResponse {
message: "Advanced to next track".to_string(),
}))
}
// ============================================================================
// HANDLERS - VOLUME
// ============================================================================
/// POST /control/renderers/{renderer_id}/volume/set - Définit le volume
#[cfg(feature = "pmoserver")]
#[utoipa::path(
post,
path = "/renderers/{renderer_id}/volume/set",
params(
("renderer_id" = String, Path, description = "ID unique du renderer")
),
request_body = VolumeSetRequest,
responses(
(status = 200, description = "Volume défini", body = SuccessResponse),
(status = 400, description = "Requête invalide", body = ErrorResponse),
(status = 404, description = "Renderer non trouvé", body = ErrorResponse),
(status = 500, description = "Erreur lors de l'exécution", body = ErrorResponse)
),
tag = "control"
)]
async fn set_renderer_volume(
State(state): State<ControlPointState>,
Path(renderer_id): Path<String>,
Json(req): Json<VolumeSetRequest>,
) -> Result<Json<SuccessResponse>, (StatusCode, Json<ErrorResponse>)> {
let rid = RendererId(renderer_id.clone());
let renderer = state
.control_point
.music_renderer_by_id(&rid)
.ok_or_else(|| {
(
StatusCode::NOT_FOUND,
Json(ErrorResponse {
error: format!("Renderer {} not found", renderer_id),
}),
)
})?;
renderer.set_volume(req.volume as u16).map_err(|e| {
warn!("Failed to set volume for renderer {}: {}", renderer_id, e);
(
StatusCode::INTERNAL_SERVER_ERROR,
Json(ErrorResponse {
error: format!("Failed to set volume: {}", e),
}),
)
})?;
Ok(Json(SuccessResponse {
message: format!("Volume set to {}", req.volume),
}))
}
/// POST /control/renderers/{renderer_id}/volume/up - Augmente le volume
#[cfg(feature = "pmoserver")]
#[utoipa::path(
post,
path = "/renderers/{renderer_id}/volume/up",
params(
("renderer_id" = String, Path, description = "ID unique du renderer")
),
responses(
(status = 200, description = "Volume augmenté", body = SuccessResponse),
(status = 404, description = "Renderer non trouvé", body = ErrorResponse),
(status = 500, description = "Erreur lors de l'exécution", body = ErrorResponse)
),
tag = "control"
)]
async fn volume_up_renderer(
State(state): State<ControlPointState>,
Path(renderer_id): Path<String>,
) -> Result<Json<SuccessResponse>, (StatusCode, Json<ErrorResponse>)> {
let rid = RendererId(renderer_id.clone());
let renderer = state
.control_point
.music_renderer_by_id(&rid)
.ok_or_else(|| {
(
StatusCode::NOT_FOUND,
Json(ErrorResponse {
error: format!("Renderer {} not found", renderer_id),
}),
)
})?;
let current = renderer.volume().map_err(|e| {
(
StatusCode::INTERNAL_SERVER_ERROR,
Json(ErrorResponse {
error: format!("Failed to get current volume: {}", e),
}),
)
})?;
let new_volume = (current + 5).min(100);
renderer.set_volume(new_volume).map_err(|e| {
warn!("Failed to increase volume for renderer {}: {}", renderer_id, e);
(
StatusCode::INTERNAL_SERVER_ERROR,
Json(ErrorResponse {
error: format!("Failed to increase volume: {}", e),
}),
)
})?;
Ok(Json(SuccessResponse {
message: format!("Volume increased to {}", new_volume),
}))
}
/// POST /control/renderers/{renderer_id}/volume/down - Diminue le volume
#[cfg(feature = "pmoserver")]
#[utoipa::path(
post,
path = "/renderers/{renderer_id}/volume/down",
params(
("renderer_id" = String, Path, description = "ID unique du renderer")
),
responses(
(status = 200, description = "Volume diminué", body = SuccessResponse),
(status = 404, description = "Renderer non trouvé", body = ErrorResponse),
(status = 500, description = "Erreur lors de l'exécution", body = ErrorResponse)
),
tag = "control"
)]
async fn volume_down_renderer(
State(state): State<ControlPointState>,
Path(renderer_id): Path<String>,
) -> Result<Json<SuccessResponse>, (StatusCode, Json<ErrorResponse>)> {
let rid = RendererId(renderer_id.clone());
let renderer = state
.control_point
.music_renderer_by_id(&rid)
.ok_or_else(|| {
(
StatusCode::NOT_FOUND,
Json(ErrorResponse {
error: format!("Renderer {} not found", renderer_id),
}),
)
})?;
let current = renderer.volume().map_err(|e| {
(
StatusCode::INTERNAL_SERVER_ERROR,
Json(ErrorResponse {
error: format!("Failed to get current volume: {}", e),
}),
)
})?;
let new_volume = current.saturating_sub(5);
renderer.set_volume(new_volume).map_err(|e| {
warn!("Failed to decrease volume for renderer {}: {}", renderer_id, e);
(
StatusCode::INTERNAL_SERVER_ERROR,
Json(ErrorResponse {
error: format!("Failed to decrease volume: {}", e),
}),
)
})?;
Ok(Json(SuccessResponse {
message: format!("Volume decreased to {}", new_volume),
}))
}
/// POST /control/renderers/{renderer_id}/mute/toggle - Bascule le mute
#[cfg(feature = "pmoserver")]
#[utoipa::path(
post,
path = "/renderers/{renderer_id}/mute/toggle",
params(
("renderer_id" = String, Path, description = "ID unique du renderer")
),
responses(
(status = 200, description = "Mute basculé", body = SuccessResponse),
(status = 404, description = "Renderer non trouvé", body = ErrorResponse),
(status = 500, description = "Erreur lors de l'exécution", body = ErrorResponse)
),
tag = "control"
)]
async fn toggle_mute_renderer(
State(state): State<ControlPointState>,
Path(renderer_id): Path<String>,
) -> Result<Json<SuccessResponse>, (StatusCode, Json<ErrorResponse>)> {
let rid = RendererId(renderer_id.clone());
let renderer = state
.control_point
.music_renderer_by_id(&rid)
.ok_or_else(|| {
(
StatusCode::NOT_FOUND,
Json(ErrorResponse {
error: format!("Renderer {} not found", renderer_id),
}),
)
})?;
let current_mute = renderer.mute().map_err(|e| {
(
StatusCode::INTERNAL_SERVER_ERROR,
Json(ErrorResponse {
error: format!("Failed to get current mute state: {}", e),
}),
)
})?;
let new_mute = !current_mute;
renderer.set_mute(new_mute).map_err(|e| {
warn!("Failed to toggle mute for renderer {}: {}", renderer_id, e);
(
StatusCode::INTERNAL_SERVER_ERROR,
Json(ErrorResponse {
error: format!("Failed to toggle mute: {}", e),
}),
)
})?;
Ok(Json(SuccessResponse {
message: format!("Mute {}", if new_mute { "enabled" } else { "disabled" }),
}))
}
// ============================================================================
// HANDLERS - BINDING PLAYLIST
// ============================================================================
/// POST /control/renderers/{renderer_id}/binding/attach - Attache une playlist
#[cfg(feature = "pmoserver")]
#[utoipa::path(
post,
path = "/renderers/{renderer_id}/binding/attach",
params(
("renderer_id" = String, Path, description = "ID unique du renderer")
),
request_body = AttachPlaylistRequest,
responses(
(status = 200, description = "Playlist attachée", body = SuccessResponse),
(status = 404, description = "Renderer non trouvé", body = ErrorResponse)
),
tag = "control"
)]
async fn attach_playlist_binding(
State(state): State<ControlPointState>,
Path(renderer_id): Path<String>,
Json(req): Json<AttachPlaylistRequest>,
) -> Result<Json<SuccessResponse>, (StatusCode, Json<ErrorResponse>)> {
let rid = RendererId(renderer_id.clone());
let sid = ServerId(req.server_id.clone());
state
.control_point
.attach_queue_to_playlist(&rid, sid, req.container_id.clone());
debug!(
renderer = renderer_id.as_str(),
server = req.server_id.as_str(),
container = req.container_id.as_str(),
"Playlist attached via HTTP API"
);
Ok(Json(SuccessResponse {
message: format!(
"Playlist {} attached to renderer",
req.container_id
),
}))
}
/// POST /control/renderers/{renderer_id}/binding/detach - Détache la playlist
#[cfg(feature = "pmoserver")]
#[utoipa::path(
post,
path = "/renderers/{renderer_id}/binding/detach",
params(
("renderer_id" = String, Path, description = "ID unique du renderer")
),
responses(
(status = 200, description = "Playlist détachée", body = SuccessResponse)
),
tag = "control"
)]
async fn detach_playlist_binding(
State(state): State<ControlPointState>,
Path(renderer_id): Path<String>,
) -> Json<SuccessResponse> {
let rid = RendererId(renderer_id.clone());
state.control_point.detach_queue_playlist(&rid);
debug!(
renderer = renderer_id.as_str(),
"Playlist detached via HTTP API"
);
Json(SuccessResponse {
message: "Playlist detached".to_string(),
})
}
// ============================================================================
// HANDLERS - MEDIA SERVERS
// ============================================================================
/// GET /control/servers - Liste tous les serveurs de médias
#[cfg(feature = "pmoserver")]
#[utoipa::path(
get,
path = "/servers",
responses(
(status = 200, description = "Liste des serveurs de médias", body = Vec<MediaServerSummary>)
),
tag = "control"
)]
async fn list_servers(
State(state): State<ControlPointState>,
) -> Json<Vec<MediaServerSummary>> {
let servers = state.control_point.list_media_servers();
let summaries: Vec<MediaServerSummary> = servers
.into_iter()
.map(|s| MediaServerSummary {
id: s.id.0,
friendly_name: s.friendly_name,
model_name: s.model_name,
online: s.online,
})
.collect();
Json(summaries)
}
/// GET /control/servers/{server_id}/containers/{container_id} - Browse un container
#[cfg(feature = "pmoserver")]
#[utoipa::path(
get,
path = "/servers/{server_id}/containers/{container_id}",
params(
("server_id" = String, Path, description = "ID unique du serveur"),
("container_id" = String, Path, description = "ID du container (use '0' for root)")
),
responses(
(status = 200, description = "Contenu du container", body = BrowseResponse),
(status = 404, description = "Serveur non trouvé", body = ErrorResponse),
(status = 500, description = "Erreur lors du browse", body = ErrorResponse)
),
tag = "control"
)]
async fn browse_container(
State(state): State<ControlPointState>,
Path((server_id, container_id)): Path<(String, String)>,
) -> Result<Json<BrowseResponse>, (StatusCode, Json<ErrorResponse>)> {
let sid = ServerId(server_id.clone());
let server_info = state
.control_point
.media_server(&sid)
.ok_or_else(|| {
(
StatusCode::NOT_FOUND,
Json(ErrorResponse {
error: format!("Server {} not found", server_id),
}),
)
})?;
if !server_info.online {
return Err((
StatusCode::SERVICE_UNAVAILABLE,
Json(ErrorResponse {
error: format!("Server {} is offline", server_id),
}),
));
}
if !server_info.has_content_directory {
return Err((
StatusCode::NOT_IMPLEMENTED,
Json(ErrorResponse {
error: format!("Server {} does not support ContentDirectory", server_id),
}),
));
}
let music_server = MusicServer::from_info(&server_info, Duration::from_secs(10)).map_err(
|e| {
warn!("Failed to create MusicServer for {}: {}", server_id, e);
(
StatusCode::INTERNAL_SERVER_ERROR,
Json(ErrorResponse {
error: format!("Failed to initialize server: {}", e),
}),
)
},
)?;
let entries = music_server
.browse_children(&container_id, 0, 100)
.map_err(|e| {
warn!(
"Failed to browse container {} on server {}: {}",
container_id, server_id, e
);
(
StatusCode::INTERNAL_SERVER_ERROR,
Json(ErrorResponse {
error: format!("Failed to browse container: {}", e),
}),
)
})?;
let container_entries: Vec<ContainerEntry> = entries
.into_iter()
.map(|e| ContainerEntry {
id: e.id,
title: e.title,
class: e.class,
is_container: e.is_container,
child_count: None, // Could be extracted from DIDL-Lite if needed
artist: e.artist,
album: e.album,
album_art_uri: e.album_art_uri,
})
.collect();
Ok(Json(BrowseResponse {
container_id,
entries: container_entries,
}))
}
// ============================================================================
// HELPERS
// ============================================================================
#[cfg(feature = "pmoserver")]
fn protocol_to_string(protocol: &RendererProtocol) -> String {
match protocol {
RendererProtocol::UpnpAvOnly => "UpnpAvOnly".to_string(),
RendererProtocol::OpenHomeOnly => "OpenHomeOnly".to_string(),
RendererProtocol::Hybrid => "Hybrid".to_string(),
}
}
#[cfg(feature = "pmoserver")]
fn state_to_string(state: crate::PlaybackState) -> String {
use crate::PlaybackState;
match state {
PlaybackState::Stopped => "STOPPED".to_string(),
PlaybackState::Playing => "PLAYING".to_string(),
PlaybackState::Paused => "PAUSED".to_string(),
PlaybackState::Transitioning => "TRANSITIONING".to_string(),
PlaybackState::NoMedia => "NO_MEDIA".to_string(),
PlaybackState::Unknown(s) => s,
}
}
#[cfg(feature = "pmoserver")]
fn parse_hms_to_ms(hms: Option<&str>) -> Option<u64> {
let hms = hms?;
let parts: Vec<&str> = hms.split(':').collect();
if parts.len() != 3 {
return None;
}
let hours: u64 = parts[0].parse().ok()?;
let minutes: u64 = parts[1].parse().ok()?;
let seconds: u64 = parts[2].parse().ok()?;
Some((hours * 3600 + minutes * 60 + seconds) * 1000)
}
// ============================================================================
// ROUTER & TRAIT
// ============================================================================
/// Crée le router pour l'API Control Point
#[cfg(feature = "pmoserver")]
pub fn create_api_router(state: ControlPointState, control_point: Arc<ControlPoint>) -> Router {
Router::new()
// Renderers
.route("/renderers", get(list_renderers))
.route("/renderers/{renderer_id}", get(get_renderer_state))
.route("/renderers/{renderer_id}/queue", get(get_renderer_queue))
.route("/renderers/{renderer_id}/binding", get(get_renderer_binding))
// Transport control
.route("/renderers/{renderer_id}/play", post(play_renderer))
.route("/renderers/{renderer_id}/pause", post(pause_renderer))
.route("/renderers/{renderer_id}/stop", post(stop_renderer))
.route("/renderers/{renderer_id}/next", post(next_renderer))
// Volume control
.route("/renderers/{renderer_id}/volume/set", post(set_renderer_volume))
.route("/renderers/{renderer_id}/volume/up", post(volume_up_renderer))
.route("/renderers/{renderer_id}/volume/down", post(volume_down_renderer))
.route("/renderers/{renderer_id}/mute/toggle", post(toggle_mute_renderer))
// Playlist binding
.route("/renderers/{renderer_id}/binding/attach", post(attach_playlist_binding))
.route("/renderers/{renderer_id}/binding/detach", post(detach_playlist_binding))
// Servers
.route("/servers", get(list_servers))
.route("/servers/{server_id}/containers/{container_id}", get(browse_container))
.with_state(state)
// SSE events - merge the SSE router
.merge(crate::sse::create_sse_router(control_point))
}
/// Trait d'extension pour pmoserver::Server
///
/// Permet d'initialiser le ControlPoint avec routes HTTP complètes
#[cfg(feature = "pmoserver")]
#[async_trait]
pub trait ControlPointExt {
/// Initialise l'API Control Point
///
/// # Routes créées
///
/// - API REST: `/api/control/*`
/// - `/renderers` - Liste et état des renderers
/// - `/servers` - Liste et navigation des serveurs de médias
/// - Contrôles de transport, volume, queue, binding
/// - SSE Events: `/api/control/events/*`
/// - `/events` - Tous les événements (renderers + serveurs)
/// - `/events/renderers` - Événements renderers uniquement
/// - `/events/servers` - Événements serveurs uniquement
/// - Swagger: `/swagger-ui/control`
///
/// # Arguments
///
/// * `control_point` - Instance du ControlPoint
async fn init_control_point(&mut self, control_point: Arc<ControlPoint>);
}
#[cfg(feature = "pmoserver")]
#[async_trait]
impl ControlPointExt for pmoserver::Server {
async fn init_control_point(&mut self, control_point: Arc<ControlPoint>) {
let state = ControlPointState::new(control_point.clone());
// Créer le router API (inclut REST et SSE)
let api_router = create_api_router(state, control_point);
// L'enregistrer avec OpenAPI
self.add_openapi(api_router, crate::openapi::ApiDoc::openapi(), "control")
.await;
}
}