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version-0.5.6
Stablereleased this
2026-10-03 15:57:02 +02:00 | 1 commits to main since this release-
Dynamic sharing shortcuts support for Android 10+
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New JNI APIs exposed for renderer management and playback control
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CLaMP 3 benchmarking framework: vector database structure, expanded audio pipeline API, feature extraction, classification, and ONNX export capabilities
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Search API now enforces signature validation via MD5 hash generation based on request parameters and secret across all endpoints
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Playback retry logic for queue initiation with error handling and state management to prevent race conditions
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Robust player instance error handling: resets state and attempts re-registration upon failure
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WebSocket connection protocol refinement: handles missing instances per defined protocol, instructs clients to re-register on unknown instance
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New
PmoApplicationentry point -
Persistent
FileLogsystem for capturing logs and exit reasons -
Refined native player service logic
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Completed
PlayerServicelifecycle management
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version-0.5.5
Stablereleased this
2026-10-01 21:36:48 +02:00 | 8 commits to main since this release-
YouTube Source: Integrated YouTube fetching client; conditional registration of source handlers to prevent runtime errors.
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Audio Processing: Support for various audio codecs via media decoding and transcoding implementation.
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Media Sharing: Complete sharing mechanism with
ShareOutcomestates; server-side logic for queued/playing content; updated client and native layers to process sharing results. -
Caching: Refined download infrastructure supporting segmented HTTP fetching and lazy loading.
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Player Robustness: Refactored player service with robust startup retry logic and refined state management.
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Android Auto: Enhanced exception handling for unavailability scenarios.
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Stability: Implemented robust resource locking; added new Android permissions.
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Bumped version to 0.5.5 across all package files.
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Dockerfile: Introduced non-root user and updated directory structure.
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version-0.5.4
Stablereleased this
2026-10-01 16:04:19 +02:00 | 13 commits to main since this release-
Added foreground service and notification permissions.
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Implemented explicit resource locking (
wakeLock,wifiLock) inPlayerService. -
Enforced conditional lock acquisition/release during playback state transitions.
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Integrated audio focus request handling.
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Refactored volume control.
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Refactored player API.
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version-0.5.3
Stablereleased this
2026-10-01 07:38:08 +02:00 | 15 commits to main since this release-
Implemented volume control delegation and logic across service and native layers.
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Updated player structure to manage volume settings.
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Refined native API interfaces.
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Ensured thread-safe state management in the player management system.
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Added constraints on transport commands.
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Added comprehensive documentation for player functions.
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Added tests to verify volume handling scenarios.
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version-0.5.2
Stablereleased this
2026-09-30 20:08:31 +02:00 | 17 commits to main since this release- Refactored calibration error handling in
pmomultiroomto explicitly calculate and apply multiple simultaneous adjustments, supporting a list of changes instead of a single result.
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- Refactored calibration error handling in
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version-0.5.1
Stablereleased this
2026-09-30 18:36:42 +02:00 | 19 commits to main since this release-
Refactored audio pipeline with a shared clock pacing strategy and new node types (
Converter,DelayNode,PaceNode,FlacDelayNode,FlacPacerNode). -
Implemented FLAC segment handling: frame discarding, conditional delay application, and sink behavior to ignore FLAC when PCM encoding is expected.
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Enforced robust playback restarts across multiroom environments with strict session management ordering.
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Fixed playback clock state: corrected seeking/stopping logic to properly reset the renderer's internal clock.
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Implemented acoustic latency calibration via WebSockets: chirp generation/detection, frequency band detection, and room delay calculation for audio synchronization.
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Introduced
CalibrationHubandDelayStoretrait for persistent delay management; delays remain constant within a session and adjust only between sessions. -
Added median-based base latency calculation, persistent fine adjustments, and session termination based on measurement stability.
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Refined multiroom playback: dynamic renderer rejoining, group management, direct FLAC sink client connections, and branch management for delay injection.
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Added native transport volume and seek controls via JNI interface with updated event dispatch for volume changes and errors.
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Implemented volume calibration and device lifecycle monitoring; enforces volume constraints and manages paired adjustments across unheard rooms.
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Refined calibration logic: volume balancing, amplitude measurement, session synchronization, and inter-branch consistency.
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Enhanced diagnostic tracking for playback position, renderer state, elapsed time (play/stop), and device online/offline status.
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Introduced diagnostic probing mechanisms for performance monitoring and latency calculation.
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Added instrumentation to monitor physical renderer playback position and internal clock state during transport operations.
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Refactored stream management: reset device clocks, purge pending data, restart encoders during transitions, and clear encoder inputs on session reset.
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Implemented comprehensive testing suites validating session failure modes, trimming functionality, measurement integrity, timing constraints, alignment status transitions, and real-time stream behavior.
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Added new data models for session tracking, pair measurements, and final alignment reporting.
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Updated documentation for renderer flow and sink implementation; clarified
ShiftNodeinterruption handling.
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version-0.4.30
Stablereleased this
2026-09-25 17:01:43 +02:00 | 40 commits to main since this release-
Implemented deferred work scheduling for asynchronous task management.
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Exposed public methods in the device registry for external access to music server and renderer queue resources.
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Added background watchdog for stream staleness detection.
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Implemented stream metadata reconciliation.
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Added support for scheduled streams within the item model.
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Prevented device timeouts by ensuring mandatory actions are performed during device registry updates.
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Resolved concurrency issues related to mutex locking in queue access.
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Improved synchronization between Web UI and native Android layer.
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Refactored device registry and control point logic; updated queue access to use renderer.
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Implemented backend-based cloning for
MusicQueueinstances, enabling lock-free retrieval and state refresh during initialization/updates. -
Refined player API for renderer selection.
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version-0.4.29
Stablereleased this
2026-09-24 22:14:45 +02:00 | 45 commits to main since this release-
Android Auto Projection Detection: Detects projection state to manage player connection status and service visibility.
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Multiroom Service Core: Implements playback command routing, computed position tracking across renderers, and DIDL generation for MVP.
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Device Retention & Purge: Configurable device retention days with stale purge logic, legacy UDN format migration, and access timestamp updates.
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Infinite Scroll UI: Background data refresh with scroll position preservation during data reloads.
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QobuzCache & FavoriteStore: Shared database access with TTL management, synchronization logic, and asynchronous initialization.
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Metadata Cache Refactor: Added retry logic for API calls,
StationNotFounderror handling, schedule gap logging, and title-change-based invalidation. -
Database Backend: Full implementation supporting SQLite/Turso backends. Includes explicit transactions, deferred batching, streaming capabilities, connection pooling, and Row/Value conversion models.
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Forced API Requests: Bypasses cache deduplication using unique request keys.
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Renderer List Refresh: Forces list refresh post-registration and dispatches custom events to compensate for missed SSE notifications.
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Store API Refactor: Generalized core operations with generic types for statements, batches, and values. Added atomic transaction support, refined SQL conversion/row fetching, and expanded raw DB testing.
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Player Configuration & Resilience: Refactored player configuration logic and enhanced system resilience (PR #141).
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Version Bump: Updated project version to
0.4.29across all files, including package dependencies and Docker image source directories.
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version-0.4.28
Stablereleased this
2026-09-22 13:30:27 +02:00 | 56 commits to main since this release- Merged PR #140 (
push-tkwlzkxvzxpv) intomain
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- Merged PR #140 (
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version-0.4.27
Stablereleased this
2026-09-22 06:24:47 +02:00 | 58 commits to main since this release-
Refactored Android media playback and sharing logic.
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Implemented stream duration protection logic to prevent duration decreases for continuous streams across player and queue modules.
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Refined event handling for metadata and cover art fetching.
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Improved cache expiration logic.
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Updated application version.
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Merged PR #139.
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