Refactor WebRenderer to use server-side streaming with OGG-FLAC sink

This commit refactors the WebRenderer to use a server-side streaming architecture with OGG-FLAC sink instead of the previous WebSocket-based approach. The changes include:

- Replaced WebSocket communication with HTTP streaming using DirectOggFlacSink
- Implemented a new pipeline architecture with dedicated handlers for UPnP commands
- Added new modules for registration, registry, and streaming
- Updated the renderer to work with a pipeline control system
- Removed old WebSocket session management
- Added support for HTTP streaming with gapless playback
- Updated dependencies and features for the new architecture

The WebRenderer now acts as a MediaRenderer UPnP device that serves audio streams via HTTP endpoints, with commands relayed to the audio pipeline through a new control system.
This commit is contained in:
2026-02-26 19:58:37 +01:00
parent 4b3e8a961c
commit 306e691c61
32 changed files with 2797 additions and 1653 deletions

View File

@@ -126,6 +126,7 @@ pub use nodes::{
resampling_node::ResamplingNode,
timer_buffer_node::TimerBufferNode,
timer_node::TimerNode,
position_tracker_node::{PositionHandle, PositionTrackerNode},
AudioError, AudioNode, TypedAudioNode,
};