♻️ refactor stream detection and queue sync logic

- Replace `is_continuous_stream_url` with new canonical check using metadata + fallback
- Extract stream duration comparison logic to `queue::stream_duration_*` helpers  
- Improve queue sync concurrency: add worker loop, pending/cancel flags
- Make `stream_duration_*` functions public(crate) for reuse
This commit is contained in:
2026-04-12 20:17:05 +02:00
parent 8ddee7d94f
commit 82197c8103
6 changed files with 154 additions and 135 deletions

View File

@@ -19,7 +19,7 @@ use crate::{errors::ControlPointError, RendererInfo};
/// Returns true if `new_dur` < `old_dur` (both parseable as HH:MM:SS/MM:SS/SS).
/// Used to protect stream durations from decreasing for the same track.
pub(super) fn stream_duration_decreased(old_dur: &str, new_dur: &str) -> bool {
pub(crate) fn stream_duration_decreased(old_dur: &str, new_dur: &str) -> bool {
match (
parse_time_flexible(old_dur).ok(),
parse_time_flexible(new_dur).ok(),
@@ -30,7 +30,7 @@ pub(super) fn stream_duration_decreased(old_dur: &str, new_dur: &str) -> bool {
}
/// Returns true if `new_dur` > `old_dur` (both parseable as HH:MM:SS/MM:SS/SS).
pub(super) fn stream_duration_increased(old_dur: &str, new_dur: &str) -> bool {
pub(crate) fn stream_duration_increased(old_dur: &str, new_dur: &str) -> bool {
match (
parse_time_flexible(old_dur).ok(),
parse_time_flexible(new_dur).ok(),

View File

@@ -129,6 +129,14 @@ impl MusicQueue {
thread::Builder::new()
.name(thread_name)
.spawn(move || {
// Protocol for the three AtomicBools:
// sync_in_progress : set to true before spawn, cleared on Drop via Guard.
// sync_pending : set to true by a concurrent caller that arrives while
// a sync is already running. The worker re-fetches items
// and loops when it detects this flag on exit.
// sync_cancel_token: set to true when a new sync request interrupts an
// in-progress one. Passed into QueueBackend::sync_queue
// so it can abort early.
struct Guard(Arc<AtomicBool>);
impl Drop for Guard {
fn drop(&mut self) {
@@ -136,113 +144,133 @@ impl MusicQueue {
}
}
let _guard = Guard(Arc::clone(&sync_in_progress));
let mut current_items = items;
let mut current_on_ready = Some(on_ready);
let mut on_complete = Some(on_complete);
tracing::debug!(thread = %std::thread::current().name().unwrap_or("?"), "queue-sync thread started");
loop {
sync_pending.store(false, SeqCst);
sync_cancel_token.store(false, SeqCst);
// Extract the real on_ready BEFORE locking the queue.
// on_ready may call play_from_queue() which re-locks the queue,
// so we must NOT call it while holding queue_arc.
let real_on_ready = current_on_ready.take().flatten();
let on_ready_triggered = Arc::new(AtomicBool::new(false));
let proxy_on_ready: Option<Box<dyn FnOnce() + Send + 'static>> =
real_on_ready.as_ref().map(|_| {
let flag = Arc::clone(&on_ready_triggered);
Box::new(move || {
flag.store(true, SeqCst);
}) as Box<dyn FnOnce() + Send + 'static>
});
tracing::debug!(
thread = %std::thread::current().name().unwrap_or("?"),
items = current_items.len(),
has_on_ready = real_on_ready.is_some(),
"queue-sync: calling sync_queue"
);
let result = {
let mut q = queue_arc.lock().unwrap();
<MusicQueue as QueueBackend>::sync_queue(
&mut q,
current_items,
&sync_cancel_token,
proxy_on_ready,
)
};
// Queue lock is released here.
// Now safe to call on_ready (which may re-lock the queue).
// If on_ready was triggered by the proxy, consume and call it.
// If not (cancelled before first insert), keep it to pass to retry.
let carry_on_ready = if on_ready_triggered.load(SeqCst) {
tracing::debug!(
thread = %std::thread::current().name().unwrap_or("?"),
"queue-sync: on_ready triggered, calling callback"
);
if let Some(f) = real_on_ready {
f();
}
None
} else {
if real_on_ready.is_some() {
tracing::debug!(
thread = %std::thread::current().name().unwrap_or("?"),
"queue-sync: on_ready not triggered, carrying to next attempt"
);
}
real_on_ready
};
match result {
Err(ControlPointError::SyncCancelled) => {
tracing::debug!(
thread = %std::thread::current().name().unwrap_or("?"),
"queue-sync: cancelled"
);
}
Err(e) => {
tracing::warn!("queue-sync error: {}", e);
}
Ok(()) => {
tracing::debug!(
thread = %std::thread::current().name().unwrap_or("?"),
"queue-sync: completed successfully"
);
if let Some(cb) = on_complete.take() {
let queue_len = queue_arc.lock().unwrap().len().unwrap_or(0);
cb(queue_len);
}
}
}
if !sync_pending.load(SeqCst) {
break;
}
match pending_items_fn() {
Ok(new_items) => {
current_items = new_items;
current_on_ready = Some(carry_on_ready);
}
Err(e) => {
tracing::warn!("queue-sync pending re-fetch error: {}", e);
break;
}
}
}
Self::sync_worker_loop(
queue_arc,
items,
pending_items_fn,
on_ready,
on_complete,
sync_pending,
sync_cancel_token,
);
tracing::debug!(thread = %std::thread::current().name().unwrap_or("?"), "queue-sync thread done");
})
.expect("Failed to spawn queue-sync thread");
SyncScheduleOutcome::Scheduled
}
/// Inner loop executed by the sync worker thread.
///
/// Runs at least once with `initial_items`. If a new sync request arrives while the
/// loop is running (`sync_pending` becomes true), it re-fetches items via
/// `pending_items_fn` and iterates again, allowing the latest playlist state to win.
fn sync_worker_loop(
queue_arc: Arc<Mutex<MusicQueue>>,
initial_items: Vec<PlaybackItem>,
pending_items_fn: Box<dyn Fn() -> Result<Vec<PlaybackItem>, ControlPointError> + Send>,
initial_on_ready: Option<Box<dyn FnOnce() + Send>>,
on_complete: Box<dyn Fn(usize) + Send>,
sync_pending: Arc<AtomicBool>,
sync_cancel_token: Arc<AtomicBool>,
) {
let mut current_items = initial_items;
let mut current_on_ready = Some(initial_on_ready);
let mut on_complete = Some(on_complete);
loop {
sync_pending.store(false, SeqCst);
sync_cancel_token.store(false, SeqCst);
// Extract the real on_ready BEFORE locking the queue.
// on_ready may call play_from_queue() which re-locks the queue,
// so we must NOT call it while holding queue_arc.
let real_on_ready = current_on_ready.take().flatten();
let on_ready_triggered = Arc::new(AtomicBool::new(false));
let proxy_on_ready: Option<Box<dyn FnOnce() + Send + 'static>> =
real_on_ready.as_ref().map(|_| {
let flag = Arc::clone(&on_ready_triggered);
Box::new(move || {
flag.store(true, SeqCst);
}) as Box<dyn FnOnce() + Send + 'static>
});
tracing::debug!(
thread = %std::thread::current().name().unwrap_or("?"),
items = current_items.len(),
has_on_ready = real_on_ready.is_some(),
"queue-sync: calling sync_queue"
);
let result = {
let mut q = queue_arc.lock().unwrap();
<MusicQueue as QueueBackend>::sync_queue(
&mut q,
current_items,
&sync_cancel_token,
proxy_on_ready,
)
};
// Queue lock is released here.
// Now safe to call on_ready (which may re-lock the queue).
let carry_on_ready = if on_ready_triggered.load(SeqCst) {
tracing::debug!(
thread = %std::thread::current().name().unwrap_or("?"),
"queue-sync: on_ready triggered, calling callback"
);
if let Some(f) = real_on_ready {
f();
}
None
} else {
if real_on_ready.is_some() {
tracing::debug!(
thread = %std::thread::current().name().unwrap_or("?"),
"queue-sync: on_ready not triggered, carrying to next attempt"
);
}
real_on_ready
};
match result {
Err(ControlPointError::SyncCancelled) => {
tracing::debug!(
thread = %std::thread::current().name().unwrap_or("?"),
"queue-sync: cancelled"
);
}
Err(e) => {
tracing::warn!("queue-sync error: {}", e);
}
Ok(()) => {
tracing::debug!(
thread = %std::thread::current().name().unwrap_or("?"),
"queue-sync: completed successfully"
);
if let Some(cb) = on_complete.take() {
let queue_len = queue_arc.lock().unwrap().len().unwrap_or(0);
cb(queue_len);
}
}
}
if !sync_pending.load(SeqCst) {
break;
}
match pending_items_fn() {
Ok(new_items) => {
current_items = new_items;
current_on_ready = Some(carry_on_ready);
}
Err(e) => {
tracing::warn!("queue-sync pending re-fetch error: {}", e);
break;
}
}
}
}
}
impl QueueBackend for MusicQueue {