Files
pmomusic/pmocontrol/src/sse.rs
Eric Coissac 2fd4c84e1a Add queue refreshing indicator to UI
- Introduce `QueueRefreshing` event type for dedicated queue refresh state
- Add reactive tracking of refreshing queues via new `queueRefreshingIds` Set in useRenderers composable
- Display visual indicator (spinning icon + text) when queue is refreshing in QueueViewer component
- Update `picomatch` dependency to v4.0.4 (patch)
- Minor cleanup in package-lock.json files
2026-04-03 20:46:00 +02:00

720 lines
26 KiB
Rust

//! SSE endpoints pour les événements du Control Point
//!
//! Ce module fournit des endpoints Server-Sent Events pour permettre aux clients
//! web de recevoir en temps réel :
//! - Les événements des renderers (state, volume, position, queue, etc.)
//! - Les événements des serveurs de médias (global updates, container updates)
//!
//! Routes:
//! - GET /api/control/events/renderers - Événements renderers uniquement
//! - GET /api/control/events/servers - Événements serveurs uniquement
//! - GET /api/control/events - Tous les événements (agrégés)
//!
//! ⚠️ Les payloads SSE servent uniquement de signaux de rafraîchissement :
//! l'UI doit toujours refetch l'instantané complet auprès du ControlPoint,
//! seule source de vérité de l'état renderer.
#[cfg(feature = "pmoserver")]
use crate::control_point::ControlPoint;
#[cfg(feature = "pmoserver")]
use crate::model::{MediaServerEvent, RendererEvent};
#[cfg(feature = "pmoserver")]
use async_stream::stream;
#[cfg(feature = "pmoserver")]
use axum::{
Router,
extract::State,
response::IntoResponse,
response::sse::{Event, KeepAlive, Sse},
};
#[cfg(feature = "pmoserver")]
use serde::Serialize;
#[cfg(feature = "pmoserver")]
use std::sync::Arc;
use crate::{DeviceIdentity, DeviceOnline};
use tracing::error;
// ============================================================================
// PAYLOADS SSE
// ============================================================================
/// Payload SSE pour un événement renderer
#[cfg(feature = "pmoserver")]
#[derive(Debug, Clone, Serialize)]
#[serde(tag = "type", rename_all = "snake_case")]
pub enum RendererEventPayload {
StateChanged {
renderer_id: String,
state: String,
timestamp: chrono::DateTime<chrono::Utc>,
},
PositionChanged {
renderer_id: String,
track: Option<u32>,
rel_time: Option<String>,
track_duration: Option<String>,
timestamp: chrono::DateTime<chrono::Utc>,
},
VolumeChanged {
renderer_id: String,
volume: u16,
timestamp: chrono::DateTime<chrono::Utc>,
},
MuteChanged {
renderer_id: String,
mute: bool,
timestamp: chrono::DateTime<chrono::Utc>,
},
MetadataChanged {
renderer_id: String,
title: Option<String>,
artist: Option<String>,
album: Option<String>,
album_art_uri: Option<String>,
timestamp: chrono::DateTime<chrono::Utc>,
},
QueueUpdated {
renderer_id: String,
queue_length: usize,
timestamp: chrono::DateTime<chrono::Utc>,
},
QueueRefreshing {
renderer_id: String,
timestamp: chrono::DateTime<chrono::Utc>,
},
BindingChanged {
renderer_id: String,
server_id: Option<String>,
container_id: Option<String>,
timestamp: chrono::DateTime<chrono::Utc>,
},
StreamStateChanged {
renderer_id: String,
is_stream: bool,
timestamp: chrono::DateTime<chrono::Utc>,
},
TimerStarted {
renderer_id: String,
duration_seconds: u32,
remaining_seconds: u32,
timestamp: chrono::DateTime<chrono::Utc>,
},
TimerUpdated {
renderer_id: String,
duration_seconds: u32,
remaining_seconds: u32,
timestamp: chrono::DateTime<chrono::Utc>,
},
TimerTick {
renderer_id: String,
remaining_seconds: u32,
timestamp: chrono::DateTime<chrono::Utc>,
},
TimerExpired {
renderer_id: String,
timestamp: chrono::DateTime<chrono::Utc>,
},
TimerCancelled {
renderer_id: String,
timestamp: chrono::DateTime<chrono::Utc>,
},
Online {
renderer_id: String,
friendly_name: String,
model_name: String,
manufacturer: String,
timestamp: chrono::DateTime<chrono::Utc>,
},
Offline {
renderer_id: String,
timestamp: chrono::DateTime<chrono::Utc>,
},
}
/// Payload SSE pour un événement serveur de médias
#[cfg(feature = "pmoserver")]
#[derive(Debug, Clone, Serialize)]
#[serde(tag = "type", rename_all = "snake_case")]
pub enum MediaServerEventPayload {
GlobalUpdated {
server_id: String,
system_update_id: Option<u32>,
timestamp: chrono::DateTime<chrono::Utc>,
},
ContainersUpdated {
server_id: String,
container_ids: Vec<String>,
timestamp: chrono::DateTime<chrono::Utc>,
},
Online {
server_id: String,
friendly_name: String,
model_name: String,
manufacturer: String,
timestamp: chrono::DateTime<chrono::Utc>,
},
Offline {
server_id: String,
timestamp: chrono::DateTime<chrono::Utc>,
},
}
/// Payload SSE unifié pour tous les événements
#[cfg(feature = "pmoserver")]
#[derive(Debug, Clone, Serialize)]
#[serde(tag = "category", rename_all = "snake_case")]
pub enum UnifiedEventPayload {
Renderer(RendererEventPayload),
MediaServer(MediaServerEventPayload),
}
// ============================================================================
// HELPER FUNCTIONS
// ============================================================================
/// Convertit un RendererEvent en RendererEventPayload pour SSE
///
/// Cette fonction centralise la conversion pour éviter la duplication de code
/// entre les différents streams SSE (renderers-only et all-events).
#[cfg(feature = "pmoserver")]
fn renderer_event_to_payload(
event: RendererEvent,
timestamp: chrono::DateTime<chrono::Utc>,
) -> RendererEventPayload {
match event {
RendererEvent::StateChanged { id, state } => RendererEventPayload::StateChanged {
renderer_id: id.0,
state: state.as_str().to_string(),
timestamp,
},
RendererEvent::PositionChanged { id, position } => RendererEventPayload::PositionChanged {
renderer_id: id.0,
track: position.track,
rel_time: position.rel_time,
track_duration: position.track_duration,
timestamp,
},
RendererEvent::VolumeChanged { id, volume } => RendererEventPayload::VolumeChanged {
renderer_id: id.0,
volume,
timestamp,
},
RendererEvent::MuteChanged { id, mute } => RendererEventPayload::MuteChanged {
renderer_id: id.0,
mute,
timestamp,
},
RendererEvent::MetadataChanged { id, metadata } => RendererEventPayload::MetadataChanged {
renderer_id: id.0,
title: metadata.title,
artist: metadata.artist,
album: metadata.album,
album_art_uri: metadata.album_art_uri,
timestamp,
},
RendererEvent::QueueUpdated { id, queue_length } => RendererEventPayload::QueueUpdated {
renderer_id: id.0,
queue_length,
timestamp,
},
RendererEvent::QueueRefreshing { id } => RendererEventPayload::QueueRefreshing {
renderer_id: id.0,
timestamp,
},
RendererEvent::BindingChanged { id, binding } => RendererEventPayload::BindingChanged {
renderer_id: id.0,
server_id: binding.as_ref().map(|b| b.server_id.0.clone()),
container_id: binding.as_ref().map(|b| b.container_id.clone()),
timestamp,
},
RendererEvent::StreamStateChanged { id, is_stream } => {
RendererEventPayload::StreamStateChanged {
renderer_id: id.0,
is_stream,
timestamp,
}
}
RendererEvent::TimerStarted {
id,
duration_seconds,
remaining_seconds,
} => RendererEventPayload::TimerStarted {
renderer_id: id.0,
duration_seconds,
remaining_seconds,
timestamp,
},
RendererEvent::TimerUpdated {
id,
duration_seconds,
remaining_seconds,
} => RendererEventPayload::TimerUpdated {
renderer_id: id.0,
duration_seconds,
remaining_seconds,
timestamp,
},
RendererEvent::TimerTick {
id,
remaining_seconds,
} => RendererEventPayload::TimerTick {
renderer_id: id.0,
remaining_seconds,
timestamp,
},
RendererEvent::TimerExpired { id } => RendererEventPayload::TimerExpired {
renderer_id: id.0,
timestamp,
},
RendererEvent::TimerCancelled { id } => RendererEventPayload::TimerCancelled {
renderer_id: id.0,
timestamp,
},
RendererEvent::Online { id, info } => RendererEventPayload::Online {
renderer_id: id.0,
friendly_name: info.friendly_name,
model_name: info.model_name,
manufacturer: info.manufacturer,
timestamp,
},
RendererEvent::Offline { id } => RendererEventPayload::Offline {
renderer_id: id.0,
timestamp,
},
}
}
/// Convertit un MediaServerEvent en MediaServerEventPayload pour SSE
///
/// Cette fonction centralise la conversion pour éviter la duplication de code
/// entre les différents streams SSE (servers-only et all-events).
#[cfg(feature = "pmoserver")]
fn media_server_event_to_payload(
event: MediaServerEvent,
timestamp: chrono::DateTime<chrono::Utc>,
) -> MediaServerEventPayload {
match event {
MediaServerEvent::GlobalUpdated {
server_id,
system_update_id,
} => MediaServerEventPayload::GlobalUpdated {
server_id: server_id.0,
system_update_id,
timestamp,
},
MediaServerEvent::ContainersUpdated {
server_id,
container_ids,
} => MediaServerEventPayload::ContainersUpdated {
server_id: server_id.0,
container_ids,
timestamp,
},
MediaServerEvent::Online { server_id, info } => MediaServerEventPayload::Online {
server_id: server_id.0,
friendly_name: info.friendly_name,
model_name: info.model_name,
manufacturer: info.manufacturer,
timestamp,
},
MediaServerEvent::Offline { server_id } => MediaServerEventPayload::Offline {
server_id: server_id.0,
timestamp,
},
}
}
// ============================================================================
// HANDLERS SSE
// ============================================================================
/// Handler SSE pour les événements renderers
///
/// Route: GET /api/control/events/renderers
///
/// Diffuse tous les événements liés aux renderers (state, volume, position, queue, etc.)
/// en temps réel via Server-Sent Events.
#[cfg(feature = "pmoserver")]
#[utoipa::path(
get,
path = "/events/renderers",
responses(
(status = 200, description = "Flux SSE des événements renderers", content_type = "text/event-stream")
),
tag = "control"
)]
pub async fn renderer_events_sse(
State(control_point): State<Arc<ControlPoint>>,
) -> impl IntoResponse {
// Convert crossbeam channel to tokio channel for async compatibility
let (tx, mut rx_tokio) = tokio::sync::mpsc::unbounded_channel();
let rx = control_point.subscribe_events();
// Spawn blocking task to bridge crossbeam -> tokio
tokio::task::spawn_blocking(move || {
while let Ok(event) = rx.recv() {
if tx.send(event).is_err() {
break;
}
}
});
let cp_for_heartbeat = control_point.clone();
let stream = stream! {
// INITIAL SNAPSHOT: Send Online events for all currently discovered renderers
// This ensures clients see devices that were discovered before they connected
let initial_renderers = {
let registry = control_point.registry();
let reg = registry.read().unwrap();
match reg.list_renderers() {
Ok(renderers) => renderers,
Err(e) => {
error!("Failed to list renderers: {}", e);
Vec::new()
}
}
};
for renderer in initial_renderers {
if renderer.is_online() {
let timestamp = chrono::Utc::now();
let payload = RendererEventPayload::Online {
renderer_id: renderer.id().0,
friendly_name: renderer.friendly_name().to_string(),
model_name: renderer.model_name().to_string(),
manufacturer: renderer.manufacturer().to_string(),
timestamp,
};
if let Ok(json) = serde_json::to_string(&payload) {
yield Ok::<_, axum::Error>(Event::default().event("renderer").data(json));
}
}
}
// Heartbeat interval: re-send Online events every 2 minutes for all online devices
// This allows UIs that reconnect to quickly recover device state without waiting
// for an actual state change event
let mut heartbeat_interval = tokio::time::interval(tokio::time::Duration::from_secs(120));
heartbeat_interval.set_missed_tick_behavior(tokio::time::MissedTickBehavior::Skip);
// Then stream future events with periodic heartbeat
loop {
tokio::select! {
// Regular events from the control point
Some(event) = rx_tokio.recv() => {
let timestamp = chrono::Utc::now();
let payload = renderer_event_to_payload(event, timestamp);
if let Ok(json) = serde_json::to_string(&payload) {
yield Ok::<_, axum::Error>(Event::default().event("renderer").data(json));
}
}
// Periodic heartbeat: re-send Online events for all online renderers
_ = heartbeat_interval.tick() => {
let heartbeat_renderers = {
let registry = cp_for_heartbeat.registry();
let reg = registry.read().unwrap();
match reg.list_renderers() {
Ok(renderers) => renderers,
Err(e) => {
error!("Failed to list renderers for heartbeat: {}", e);
Vec::new()
}
}
};
for renderer in heartbeat_renderers {
if renderer.is_online() {
let timestamp = chrono::Utc::now();
let payload = RendererEventPayload::Online {
renderer_id: renderer.id().0,
friendly_name: renderer.friendly_name().to_string(),
model_name: renderer.model_name().to_string(),
manufacturer: renderer.manufacturer().to_string(),
timestamp,
};
if let Ok(json) = serde_json::to_string(&payload) {
yield Ok::<_, axum::Error>(Event::default().event("renderer_heartbeat").data(json));
}
}
}
}
}
}
};
Sse::new(stream).keep_alive(KeepAlive::default())
}
/// Handler SSE pour les événements serveurs de médias
///
/// Route: GET /api/control/events/servers
///
/// Diffuse tous les événements liés aux serveurs de médias (global updates, container updates)
/// en temps réel via Server-Sent Events.
#[cfg(feature = "pmoserver")]
#[utoipa::path(
get,
path = "/events/servers",
responses(
(status = 200, description = "Flux SSE des événements serveurs de médias", content_type = "text/event-stream")
),
tag = "control"
)]
pub async fn media_server_events_sse(
State(control_point): State<Arc<ControlPoint>>,
) -> impl IntoResponse {
// Convert crossbeam channel to tokio channel for async compatibility
let (tx, mut rx_tokio) = tokio::sync::mpsc::unbounded_channel();
let rx = control_point.subscribe_media_server_events();
// Spawn blocking task to bridge crossbeam -> tokio
tokio::task::spawn_blocking(move || {
while let Ok(event) = rx.recv() {
if tx.send(event).is_err() {
break;
}
}
});
let cp_for_heartbeat = control_point.clone();
let stream = stream! {
// INITIAL SNAPSHOT: Send Online events for all currently discovered media servers
// This ensures clients see servers that were discovered before they connected
let initial_servers = {
let registry = control_point.registry();
let reg = registry.read().unwrap();
match reg.list_servers() {
Ok(servers) => servers,
Err(e) => {
error!("Failed to list servers: {}", e);
Vec::new()
}
}
};
for server in initial_servers {
if server.is_online() {
let timestamp = chrono::Utc::now();
let payload = MediaServerEventPayload::Online {
server_id: server.id().0,
friendly_name: server.friendly_name().to_string(),
model_name: server.model_name().to_string(),
manufacturer: server.manufacturer().to_string(),
timestamp,
};
if let Ok(json) = serde_json::to_string(&payload) {
yield Ok::<_, axum::Error>(Event::default().event("media_server").data(json));
}
}
}
// Heartbeat interval: re-send Online events every 2 minutes for all online servers
let mut heartbeat_interval = tokio::time::interval(tokio::time::Duration::from_secs(120));
heartbeat_interval.set_missed_tick_behavior(tokio::time::MissedTickBehavior::Skip);
// Then stream future events with periodic heartbeat
loop {
tokio::select! {
// Regular events from the control point
Some(event) = rx_tokio.recv() => {
let timestamp = chrono::Utc::now();
let payload = media_server_event_to_payload(event, timestamp);
if let Ok(json) = serde_json::to_string(&payload) {
yield Ok::<_, axum::Error>(Event::default().event("media_server").data(json));
}
}
// Periodic heartbeat: re-send Online events for all online servers
_ = heartbeat_interval.tick() => {
let heartbeat_servers = {
let registry = cp_for_heartbeat.registry();
let reg = registry.read().unwrap();
match reg.list_servers() {
Ok(servers) => servers,
Err(e) => {
error!("Failed to list servers for heartbeat: {}", e);
Vec::new()
}
}
};
for server in heartbeat_servers {
if server.is_online() {
let timestamp = chrono::Utc::now();
let payload = MediaServerEventPayload::Online {
server_id: server.id().0,
friendly_name: server.friendly_name().to_string(),
model_name: server.model_name().to_string(),
manufacturer: server.manufacturer().to_string(),
timestamp,
};
if let Ok(json) = serde_json::to_string(&payload) {
yield Ok::<_, axum::Error>(Event::default().event("media_server_heartbeat").data(json));
}
}
}
}
}
}
};
Sse::new(stream).keep_alive(KeepAlive::default())
}
/// Handler SSE pour tous les événements (renderers + serveurs)
///
/// Route: GET /api/control/events
///
/// Diffuse tous les événements du control point (renderers et serveurs) en temps réel.
/// Chaque événement est catégorisé et inclut un timestamp.
#[cfg(feature = "pmoserver")]
#[utoipa::path(
get,
path = "/events",
responses(
(status = 200, description = "Flux SSE de tous les événements du control point", content_type = "text/event-stream")
),
tag = "control"
)]
pub async fn all_events_sse(State(control_point): State<Arc<ControlPoint>>) -> impl IntoResponse {
// Convert crossbeam channels to tokio channels for async compatibility
let (renderer_tx, mut renderer_rx_tokio) = tokio::sync::mpsc::unbounded_channel();
let (server_tx, mut server_rx_tokio) = tokio::sync::mpsc::unbounded_channel();
let renderer_rx = control_point.subscribe_events();
let server_rx = control_point.subscribe_media_server_events();
// Spawn blocking tasks to bridge crossbeam -> tokio
tokio::task::spawn_blocking(move || {
while let Ok(event) = renderer_rx.recv() {
if renderer_tx.send(event).is_err() {
break;
}
}
});
tokio::task::spawn_blocking(move || {
while let Ok(event) = server_rx.recv() {
if server_tx.send(event).is_err() {
break;
}
}
});
let stream = stream! {
// INITIAL SNAPSHOT: Send Online events for all currently discovered devices
// This ensures clients see devices that were discovered before they connected
let (initial_renderers, initial_servers) = {
let registry = control_point.registry();
let reg = registry.read().unwrap();
let renderers = match reg.list_renderers() {
Ok(r) => r,
Err(e) => {
error!("Failed to list renderers: {}", e);
Vec::new()
}
};
let servers = match reg.list_servers() {
Ok(s) => s,
Err(e) => {
error!("Failed to list servers: {}", e);
Vec::new()
}
};
(renderers, servers)
};
// Send renderer Online events
for renderer in initial_renderers {
if renderer.is_online() {
let timestamp = chrono::Utc::now();
let renderer_payload = RendererEventPayload::Online {
renderer_id: renderer.id().0,
friendly_name: renderer.friendly_name().to_string(),
model_name: renderer.model_name().to_string(),
manufacturer: renderer.manufacturer().to_string(),
timestamp,
};
let payload = UnifiedEventPayload::Renderer(renderer_payload);
if let Ok(json) = serde_json::to_string(&payload) {
yield Ok::<_, axum::Error>(Event::default().event("control").data(json));
}
}
}
// Send server Online events
for server in initial_servers {
if server.is_online() {
let timestamp = chrono::Utc::now();
let server_payload = MediaServerEventPayload::Online {
server_id: server.id().0,
friendly_name: server.friendly_name().to_string(),
model_name: server.model_name().to_string(),
manufacturer: server.manufacturer().to_string(),
timestamp,
};
let payload = UnifiedEventPayload::MediaServer(server_payload);
if let Ok(json) = serde_json::to_string(&payload) {
yield Ok::<_, axum::Error>(Event::default().event("control").data(json));
}
}
}
// Then stream future events
loop {
tokio::select! {
Some(event) = renderer_rx_tokio.recv() => {
let timestamp = chrono::Utc::now();
let renderer_payload = renderer_event_to_payload(event, timestamp);
let payload = UnifiedEventPayload::Renderer(renderer_payload);
if let Ok(json) = serde_json::to_string(&payload) {
yield Ok::<_, axum::Error>(Event::default().event("control").data(json));
}
}
Some(event) = server_rx_tokio.recv() => {
let timestamp = chrono::Utc::now();
let server_payload = media_server_event_to_payload(event, timestamp);
let payload = UnifiedEventPayload::MediaServer(server_payload);
if let Ok(json) = serde_json::to_string(&payload) {
yield Ok::<_, axum::Error>(Event::default().event("control").data(json));
}
}
else => break
}
}
};
Sse::new(stream).keep_alive(KeepAlive::default())
}
// ============================================================================
// ROUTER
// ============================================================================
/// Crée le router SSE pour les événements du Control Point
#[cfg(feature = "pmoserver")]
pub fn create_sse_router(control_point: Arc<ControlPoint>) -> Router {
use axum::routing::get;
Router::new()
.route("/events", get(all_events_sse))
.route("/events/renderers", get(renderer_events_sse))
.route("/events/servers", get(media_server_events_sse))
.with_state(control_point)
}