Files
pmomusic/PMOMusic/src/main.rs

90 lines
2.7 KiB
Rust

use pmoapp::{WebAppExt, Webapp};
use pmomediarenderer::MEDIA_RENDERER;
use pmomediaserver::{MEDIA_SERVER, sources::SourcesExt};
use pmosource::MusicSourceExt;
use pmoserver::Server;
use pmoupnp::{UpnpServerExt, upnp_api::UpnpApiExt};
use tracing::info;
#[tokio::main]
async fn main() -> Result<(), Box<dyn std::error::Error>> {
// ========== PHASE 1 : Infrastructure UPnP ==========
let mut server = Server::create_upnp_server().await?;
// Routes personnalisées de l'application
server
.add_route("/info", || async {
serde_json::json!({"version": "1.0.0"})
})
.await;
// Initialiser le système de gestion des sources musicales avec API REST
info!("📡 Initializing music sources management system...");
server
.init_music_sources()
.await
.expect("Failed to initialize music sources API");
// ========== PHASE 2 : Configuration métier ==========
// Enregistrer les sources musicales
info!("🎵 Registering music sources...");
// // Enregistrer Qobuz
// if let Err(e) = server.register_qobuz().await {
// tracing::warn!("⚠️ Failed to register Qobuz: {}", e);
// }
// Enregistrer Radio Paradise
if let Err(e) = server.register_paradise().await {
tracing::warn!("⚠️ Failed to register Radio Paradise: {}", e);
}
// Lister toutes les sources enregistrées
let sources = server.list_music_sources().await;
info!("✅ {} music source(s) registered", sources.len());
for source in sources {
info!(" - {} ({})", source.name(), source.id());
}
// Enregistrer les devices UPnP (HTTP + SSDP automatique)
info!("📡 Registering UPnP devices...");
let renderer_instance = server
.register_device(MEDIA_RENDERER.clone())
.await
.expect("Failed to register MediaRenderer");
info!(
"✅ MediaRenderer ready at {}{}",
renderer_instance.base_url(),
renderer_instance.description_route()
);
let server_instance = server
.register_device(MEDIA_SERVER.clone())
.await
.expect("Failed to register MediaServer");
info!(
"✅ MediaServer ready at {}{}",
server_instance.base_url(),
server_instance.description_route()
);
// Ajouter la webapp via le trait WebAppExt
info!("📡 Registering Web application...");
server.add_webapp_with_redirect::<Webapp>("/app").await;
// ========== PHASE 3 : Démarrage du serveur ==========
info!("🌐 Starting HTTP server...");
server.start().await;
info!("✅ PMOMusic is ready!");
info!("Press Ctrl+C to stop...");
server.wait().await;
Ok(())
}