Files
pmomusic/pmoaudio-ext/src/sources/pcm_decode.rs
Eric Coissac 306e691c61 Refactor WebRenderer to use server-side streaming with OGG-FLAC sink
This commit refactors the WebRenderer to use a server-side streaming architecture with OGG-FLAC sink instead of the previous WebSocket-based approach. The changes include:

- Replaced WebSocket communication with HTTP streaming using DirectOggFlacSink
- Implemented a new pipeline architecture with dedicated handlers for UPnP commands
- Added new modules for registration, registry, and streaming
- Updated the renderer to work with a pipeline control system
- Removed old WebSocket session management
- Added support for HTTP streaming with gapless playback
- Updated dependencies and features for the new architecture

The WebRenderer now acts as a MediaRenderer UPnP device that serves audio streams via HTTP endpoints, with commands relayed to the audio pipeline through a new control system.
2026-02-26 20:05:42 +01:00

146 lines
5.1 KiB
Rust

//! Helpers partagés pour le décodage PCM → AudioSegment
//!
//! Utilisés par `PlaylistSource` et `UriSource`.
//!
//! Les fonctions `bytes_to_segment` et `validate_stream` ont été extraites
//! de `playlist_source.rs` sans modification pour éviter toute duplication.
use std::sync::Arc;
use pmoaudio::{AudioChunk, AudioChunkData, AudioSegment, I24, _AudioSegment, nodes::AudioError};
use pmoflac::StreamInfo;
pub(crate) fn validate_stream(info: &StreamInfo) -> Result<(), AudioError> {
if !(1..=2).contains(&info.channels) {
return Err(AudioError::ProcessingError(format!(
"Unsupported channel count: {}",
info.channels
)));
}
match info.bits_per_sample {
8 | 16 | 24 | 32 => Ok(()),
other => Err(AudioError::ProcessingError(format!(
"Unsupported bit depth: {}",
other
))),
}
}
/// Convertit des bytes PCM en AudioSegment avec le type approprié
pub(crate) fn bytes_to_segment(
chunk_bytes: &[u8],
info: &StreamInfo,
frames: usize,
order: u64,
timestamp_sec: f64,
) -> Result<Arc<AudioSegment>, AudioError> {
let bytes_per_sample = info.bytes_per_sample();
let channels = info.channels as usize;
let frame_bytes = bytes_per_sample * channels;
// Créer le chunk du bon type selon la profondeur de bit
let chunk = match info.bits_per_sample {
16 => {
// Type I16
let mut stereo = Vec::with_capacity(frames);
for frame_idx in 0..frames {
let base = frame_idx * frame_bytes;
let l = i16::from_le_bytes(
chunk_bytes[base..base + bytes_per_sample]
.try_into()
.unwrap(),
);
let r = if channels == 1 {
l
} else {
i16::from_le_bytes(
chunk_bytes[base + bytes_per_sample..base + 2 * bytes_per_sample]
.try_into()
.unwrap(),
)
};
stereo.push([l, r]);
}
let chunk_data = AudioChunkData::new(stereo, info.sample_rate, 0.0);
AudioChunk::I16(chunk_data)
}
24 => {
// Type I24
let mut stereo = Vec::with_capacity(frames);
for frame_idx in 0..frames {
let base = frame_idx * frame_bytes;
let l_i32 = {
let mut buf = [0u8; 4];
buf[..3].copy_from_slice(&chunk_bytes[base..base + 3]);
// Sign extend
if chunk_bytes[base + 2] & 0x80 != 0 {
buf[3] = 0xFF;
}
i32::from_le_bytes(buf)
};
let l = I24::new(l_i32).ok_or_else(|| {
AudioError::ProcessingError(format!("Invalid I24 value: {}", l_i32))
})?;
let r = if channels == 1 {
l
} else {
let r_i32 = {
let mut buf = [0u8; 4];
buf[..3].copy_from_slice(
&chunk_bytes[base + bytes_per_sample..base + bytes_per_sample + 3],
);
// Sign extend
if chunk_bytes[base + bytes_per_sample + 2] & 0x80 != 0 {
buf[3] = 0xFF;
}
i32::from_le_bytes(buf)
};
I24::new(r_i32).ok_or_else(|| {
AudioError::ProcessingError(format!("Invalid I24 value: {}", r_i32))
})?
};
stereo.push([l, r]);
}
let chunk_data = AudioChunkData::new(stereo, info.sample_rate, 0.0);
AudioChunk::I24(chunk_data)
}
32 => {
// Type I32
let mut stereo = Vec::with_capacity(frames);
for frame_idx in 0..frames {
let base = frame_idx * frame_bytes;
let l = i32::from_le_bytes(
chunk_bytes[base..base + bytes_per_sample]
.try_into()
.unwrap(),
);
let r = if channels == 1 {
l
} else {
i32::from_le_bytes(
chunk_bytes[base + bytes_per_sample..base + 2 * bytes_per_sample]
.try_into()
.unwrap(),
)
};
stereo.push([l, r]);
}
let chunk_data = AudioChunkData::new(stereo, info.sample_rate, 0.0);
AudioChunk::I32(chunk_data)
}
_ => {
return Err(AudioError::ProcessingError(format!(
"Unsupported bit depth: {}",
info.bits_per_sample
)))
}
};
Ok(Arc::new(AudioSegment {
order,
timestamp_sec,
segment: _AudioSegment::Chunk(Arc::new(chunk)),
}))
}