Files
pmomusic/pmoparadise/src/ffmpeg_streaming.rs

173 lines
4.8 KiB
Rust

//! FFmpeg-based progressive streaming decoder/encoder
//!
//! This module provides progressive audio streaming using FFmpeg,
//! allowing for much lower latency than the claxon/flacenc approach.
//!
//! Key advantages:
//! - Start streaming immediately (< 1 second latency)
//! - Progressive decoding and encoding in a pipeline
//! - Better performance (C code vs Rust)
//! - Support for multiple output formats
use anyhow::{anyhow, Context, Result};
use bytes::Bytes;
use ffmpeg_next as ffmpeg;
use std::io::{Read, Write};
use std::sync::mpsc::{sync_channel, Receiver, SyncSender};
use tokio::task;
use tracing::{debug, error, trace};
/// Initialize FFmpeg (must be called once at startup)
pub fn init() -> Result<()> {
ffmpeg::init().context("Failed to initialize FFmpeg")?;
Ok(())
}
/// PCM chunk with decoded audio data
#[derive(Debug, Clone)]
pub struct PCMChunk {
pub samples: Vec<i16>, // Interleaved 16-bit samples
pub sample_rate: u32,
pub channels: u32,
pub position_ms: u64,
}
/// Progressive decoder that decodes FLAC data as it arrives
pub struct ProgressiveDecoder {
input_rx: Receiver<Result<Bytes, String>>,
buffer: Vec<u8>,
decoder_ctx: Option<ffmpeg::codec::context::Context>,
sample_rate: u32,
channels: u32,
total_samples_decoded: u64,
}
impl ProgressiveDecoder {
/// Create a new progressive decoder from a byte stream
pub fn new(mut stream: impl Read + Send + 'static) -> Result<Self> {
let (tx, rx) = sync_channel(64);
// Spawn a thread to read from the stream and feed chunks
std::thread::spawn(move || {
let mut buffer = vec![0u8; 8192];
loop {
match stream.read(&mut buffer) {
Ok(0) => break, // EOF
Ok(n) => {
let chunk = Bytes::copy_from_slice(&buffer[..n]);
if tx.send(Ok(chunk)).is_err() {
break;
}
}
Err(e) => {
let _ = tx.send(Err(e.to_string()));
break;
}
}
}
});
Ok(Self {
input_rx: rx,
buffer: Vec::with_capacity(65536),
decoder_ctx: None,
sample_rate: 0,
channels: 0,
total_samples_decoded: 0,
})
}
/// Decode the next chunk of PCM data
pub fn decode_chunk(&mut self) -> Result<Option<PCMChunk>> {
// Receive more data from the stream
while self.buffer.len() < 4096 {
match self.input_rx.try_recv() {
Ok(Ok(bytes)) => {
self.buffer.extend_from_slice(&bytes);
}
Ok(Err(e)) => {
return Err(anyhow!("Stream error: {}", e));
}
Err(std::sync::mpsc::TryRecvError::Empty) => {
// No more data available right now
break;
}
Err(std::sync::mpsc::TryRecvError::Disconnected) => {
// Stream ended
if self.buffer.is_empty() {
return Ok(None);
}
break;
}
}
}
if self.buffer.is_empty() {
return Ok(None);
}
// Initialize decoder on first call
if self.decoder_ctx.is_none() {
self.init_decoder()?;
}
// Decode a frame
// TODO: Implement actual FFmpeg decoding
// For now, return a placeholder
Ok(None)
}
fn init_decoder(&mut self) -> Result<()> {
// TODO: Initialize FFmpeg decoder from buffer
// Parse FLAC header, create decoder context
Ok(())
}
}
/// Progressive encoder that encodes PCM to FLAC as data arrives
pub struct ProgressiveEncoder {
output_tx: SyncSender<Bytes>,
encoder_ctx: Option<ffmpeg::codec::context::Context>,
sample_rate: u32,
channels: u32,
}
impl ProgressiveEncoder {
/// Create a new progressive encoder
pub fn new(sample_rate: u32, channels: u32) -> Result<(Self, Receiver<Bytes>)> {
let (tx, rx) = sync_channel(64);
let encoder = Self {
output_tx: tx,
encoder_ctx: None,
sample_rate,
channels,
};
Ok((encoder, rx))
}
/// Encode a chunk of PCM data
pub fn encode_chunk(&mut self, pcm: &PCMChunk) -> Result<()> {
// TODO: Implement FFmpeg encoding
Ok(())
}
/// Flush any remaining encoded data
pub fn flush(&mut self) -> Result<()> {
// TODO: Flush encoder
Ok(())
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_ffmpeg_init() {
assert!(init().is_ok());
}
}