173 lines
4.8 KiB
Rust
173 lines
4.8 KiB
Rust
//! FFmpeg-based progressive streaming decoder/encoder
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//!
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//! This module provides progressive audio streaming using FFmpeg,
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//! allowing for much lower latency than the claxon/flacenc approach.
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//!
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//! Key advantages:
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//! - Start streaming immediately (< 1 second latency)
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//! - Progressive decoding and encoding in a pipeline
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//! - Better performance (C code vs Rust)
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//! - Support for multiple output formats
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use anyhow::{anyhow, Context, Result};
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use bytes::Bytes;
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use ffmpeg_next as ffmpeg;
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use std::io::{Read, Write};
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use std::sync::mpsc::{sync_channel, Receiver, SyncSender};
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use tokio::task;
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use tracing::{debug, error, trace};
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/// Initialize FFmpeg (must be called once at startup)
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pub fn init() -> Result<()> {
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ffmpeg::init().context("Failed to initialize FFmpeg")?;
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Ok(())
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}
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/// PCM chunk with decoded audio data
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#[derive(Debug, Clone)]
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pub struct PCMChunk {
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pub samples: Vec<i16>, // Interleaved 16-bit samples
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pub sample_rate: u32,
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pub channels: u32,
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pub position_ms: u64,
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}
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/// Progressive decoder that decodes FLAC data as it arrives
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pub struct ProgressiveDecoder {
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input_rx: Receiver<Result<Bytes, String>>,
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buffer: Vec<u8>,
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decoder_ctx: Option<ffmpeg::codec::context::Context>,
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sample_rate: u32,
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channels: u32,
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total_samples_decoded: u64,
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}
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impl ProgressiveDecoder {
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/// Create a new progressive decoder from a byte stream
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pub fn new(mut stream: impl Read + Send + 'static) -> Result<Self> {
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let (tx, rx) = sync_channel(64);
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// Spawn a thread to read from the stream and feed chunks
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std::thread::spawn(move || {
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let mut buffer = vec![0u8; 8192];
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loop {
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match stream.read(&mut buffer) {
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Ok(0) => break, // EOF
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Ok(n) => {
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let chunk = Bytes::copy_from_slice(&buffer[..n]);
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if tx.send(Ok(chunk)).is_err() {
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break;
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}
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}
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Err(e) => {
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let _ = tx.send(Err(e.to_string()));
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break;
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}
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}
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}
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});
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Ok(Self {
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input_rx: rx,
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buffer: Vec::with_capacity(65536),
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decoder_ctx: None,
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sample_rate: 0,
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channels: 0,
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total_samples_decoded: 0,
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})
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}
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/// Decode the next chunk of PCM data
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pub fn decode_chunk(&mut self) -> Result<Option<PCMChunk>> {
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// Receive more data from the stream
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while self.buffer.len() < 4096 {
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match self.input_rx.try_recv() {
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Ok(Ok(bytes)) => {
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self.buffer.extend_from_slice(&bytes);
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}
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Ok(Err(e)) => {
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return Err(anyhow!("Stream error: {}", e));
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}
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Err(std::sync::mpsc::TryRecvError::Empty) => {
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// No more data available right now
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break;
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}
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Err(std::sync::mpsc::TryRecvError::Disconnected) => {
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// Stream ended
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if self.buffer.is_empty() {
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return Ok(None);
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}
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break;
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}
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}
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}
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if self.buffer.is_empty() {
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return Ok(None);
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}
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// Initialize decoder on first call
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if self.decoder_ctx.is_none() {
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self.init_decoder()?;
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}
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// Decode a frame
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// TODO: Implement actual FFmpeg decoding
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// For now, return a placeholder
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Ok(None)
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}
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fn init_decoder(&mut self) -> Result<()> {
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// TODO: Initialize FFmpeg decoder from buffer
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// Parse FLAC header, create decoder context
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Ok(())
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}
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}
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/// Progressive encoder that encodes PCM to FLAC as data arrives
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pub struct ProgressiveEncoder {
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output_tx: SyncSender<Bytes>,
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encoder_ctx: Option<ffmpeg::codec::context::Context>,
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sample_rate: u32,
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channels: u32,
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}
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impl ProgressiveEncoder {
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/// Create a new progressive encoder
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pub fn new(sample_rate: u32, channels: u32) -> Result<(Self, Receiver<Bytes>)> {
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let (tx, rx) = sync_channel(64);
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let encoder = Self {
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output_tx: tx,
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encoder_ctx: None,
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sample_rate,
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channels,
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};
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Ok((encoder, rx))
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}
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/// Encode a chunk of PCM data
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pub fn encode_chunk(&mut self, pcm: &PCMChunk) -> Result<()> {
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// TODO: Implement FFmpeg encoding
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Ok(())
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}
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/// Flush any remaining encoded data
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pub fn flush(&mut self) -> Result<()> {
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// TODO: Flush encoder
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Ok(())
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}
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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#[test]
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fn test_ffmpeg_init() {
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assert!(init().is_ok());
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}
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}
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