feat: Add PlaylistSource and ResamplingNode for playlist playback

This commit implements a new audio source that reads from pmoplaylist
and streams tracks continuously, along with a resampling node to
normalize sample rates.

## New Components

### PlaylistSource (pmoaudio-ext)
- New source in pmoaudio-ext/src/sources/playlist_source.rs
- Reads from pmoplaylist ReadHandle
- Decodes tracks from audio cache (pmoaudiocache)
- Emits PCM with heterogeneous sample_rate and bit_depth
- Polls playlist when empty (configurable interval, default 100ms)
- Emits TrackBoundary markers between tracks
- Graceful shutdown with EndOfStream on stop
- Gated behind 'playlist' feature flag

**Design Philosophy:**
- Keeps each node simple (single responsibility)
- Emits raw PCM without format normalization
- Pipeline designer chooses how to handle heterogeneity
- Ideal for Radio Paradise (homogeneous streams)
- Requires ResamplingNode + ToI24Node for mixed playlists

### ResamplingNode (pmoaudio)
- Generic resampling node in pmoaudio/src/nodes/resampling_node.rs
- Normalizes variable sample rates to a target rate
- Uses libsoxr for high-quality resampling
- Automatically detects sample rate changes
- Recreates resampler as needed
- Preserves chunk type (I16/I24/I32/F32/F64)
- Quality adapts to bit depth (Medium/High/Very High)

## Architecture

PlaylistSource is placed in pmoaudio-ext to avoid circular dependencies:
- pmoaudio-ext depends on: pmoaudio, pmoplaylist, pmoaudiocache
- No reverse dependencies = clean dependency graph

## Configuration

### pmoaudio-ext/Cargo.toml
- Updated 'playlist' feature to include pmoaudiocache, pmocache, pmoflac
- Added sources module export

### pmoaudio
- Added resampling_node module
- Public export: ResamplingNode

## System Requirements

⚠️ **IMPORTANT**: libsoxr-dev must be installed for compilation

See INSTALL_NOTES.md for installation instructions per platform.

## Usage Example

```rust
// Radio Paradise (homogeneous 44.1kHz/16bit)
let mut source = PlaylistSource::new(playlist, cache);
let to_i24 = ToI24Node::new();
source.register(Box::new(to_i24));

// Mixed playlist (needs normalization)
let mut source = PlaylistSource::new(playlist, cache);
let mut resampler = ResamplingNode::new(48000);  // Force 48kHz
let to_i24 = ToI24Node::new();
source.register(Box::new(resampler));
resampler.register(Box::new(to_i24));
```

## Files Changed
- pmoaudio-ext/Cargo.toml: Update playlist feature
- pmoaudio-ext/src/lib.rs: Add sources module
- pmoaudio-ext/src/sources/mod.rs: New sources module
- pmoaudio-ext/src/sources/playlist_source.rs: New PlaylistSource (580 lines)
- pmoaudio/src/nodes/resampling_node.rs: New ResamplingNode (350 lines)
- pmoaudio/src/nodes/mod.rs: Register resampling_node
- pmoaudio/src/lib.rs: Export ResamplingNode
- INSTALL_NOTES.md: System requirements documentation

## Future Work
- GapInsertionNode (inserts silence between tracks)
- CrossfadeNode (fade-in/fade-out mixing)
- Examples (deferred until implementation validated)
This commit is contained in:
Claude
2025-11-05 13:44:24 +00:00
parent aa916fa1ac
commit 6a7ba01102
9 changed files with 1067 additions and 3 deletions

1
Cargo.lock generated
View File

@@ -2685,6 +2685,7 @@ dependencies = [
"async-trait",
"pmoaudio",
"pmoaudiocache",
"pmocache",
"pmocovers",
"pmoflac",
"pmometadata",

70
INSTALL_NOTES.md Normal file
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@@ -0,0 +1,70 @@
# Notes d'installation pour PMOMusic
## Prérequis système
### libsoxr (obligatoire pour pmoaudio)
La bibliothèque `libsoxr` est requise pour le resampling audio dans `pmoaudio`.
**Installation** :
```bash
# Debian/Ubuntu
sudo apt-get install libsoxr-dev
# Fedora/RHEL
sudo dnf install libsoxr-devel
# Arch Linux
sudo pacman -S libsoxr
# macOS (Homebrew)
brew install libsoxr
# Alpine Linux
apk add soxr-dev
```
**Sans privilèges root** : Si vous n'avez pas les droits sudo, demandez à l'administrateur système d'installer `libsoxr-dev`.
---
## Nouveaux composants
### PlaylistSource (pmoaudio-ext)
Source audio qui lit une playlist `pmoplaylist` et diffuse les pistes en continu.
**Feature** : `playlist`
```bash
# Compiler avec la feature playlist
cargo build --package pmoaudio-ext --features playlist
```
**⚠️ Important** : Cette source émet du PCM avec sample_rate et bit_depth **variables**. Pour un flux homogène, ajoutez dans le pipeline :
- `ResamplingNode` (normalise le sample_rate)
- `ToI24Node` / `ToI16Node` (normalise la profondeur de bits)
### ResamplingNode (pmoaudio)
Nœud générique qui normalise le sample_rate vers une valeur cible fixe.
**Usage** :
```rust
let mut resampler = ResamplingNode::new(48000); // Force 48kHz
```
---
## Compilation
```bash
# Compiler tout le workspace (nécessite libsoxr)
cargo build
# Compiler sans pmoaudio (si libsoxr manque)
cargo build --package pmoplaylist
cargo build --package pmoaudiocache
# etc.
```

View File

@@ -13,8 +13,9 @@ pmoaudiocache = { path = "../pmoaudiocache", optional = true }
pmoflac = { path = "../pmoflac", optional = true }
pmometadata = { path = "../pmometadata", optional = true }
# Optional dependency for playlist integration
# Optional dependencies for playlist integration
pmoplaylist = { path = "../pmoplaylist", optional = true }
pmocache = { path = "../pmocache", optional = true }
# Async runtime
tokio = { version = "1.0", features = ["full"] }
tokio-util = { version = "0.7" }
@@ -26,5 +27,5 @@ tracing = "0.1"
[features]
default = []
cache-sink = ["dep:pmoaudiocache", "dep:pmoflac", "dep:pmometadata"]
playlist = ["dep:pmoplaylist"]
playlist = ["dep:pmoplaylist", "dep:pmoaudiocache", "dep:pmocache", "dep:pmoflac"]
all = ["cache-sink", "playlist"]

View File

@@ -7,7 +7,7 @@
//! # Features
//!
//! - `cache-sink` : Active le `FlacCacheSink` qui encode l'audio en FLAC et le stocke dans pmoaudiocache
//! - `playlist` : Active l'intégration avec pmoplaylist pour les sinks
//! - `playlist` : Active l'intégration avec pmoplaylist (sources et sinks)
//! - `all` : Active toutes les features d'un coup
//!
//! # Architecture
@@ -25,6 +25,12 @@
#[cfg(feature = "cache-sink")]
pub mod sinks;
#[cfg(feature = "playlist")]
pub mod sources;
// Re-exports pour faciliter l'utilisation
#[cfg(feature = "cache-sink")]
pub use sinks::*;
#[cfg(feature = "playlist")]
pub use sources::*;

View File

@@ -0,0 +1,10 @@
//! Sources audio étendues pour pmoaudio
//!
//! Ce module contient des sources audio qui dépendent d'autres crates
//! du projet PMO (pmoplaylist, pmoaudiocache, etc.)
#[cfg(feature = "playlist")]
mod playlist_source;
#[cfg(feature = "playlist")]
pub use playlist_source::PlaylistSource;

View File

@@ -0,0 +1,599 @@
//! PlaylistSource - Source audio depuis une playlist pmoplaylist
//!
//! Cette source lit une playlist (via `ReadHandle`) et émet un flux audio
//! continu en décodant les fichiers depuis le cache audio.
//!
//! # ⚠️ Format de sortie hétérogène
//!
//! **IMPORTANT** : Cette source émet du PCM avec des caractéristiques
//! **variables** selon les fichiers sources :
//! - **Sample rate** : peut varier (44.1kHz, 48kHz, 96kHz, etc.)
//! - **Bit depth** : peut varier (I16, I24, I32)
//!
//! Pour obtenir un flux **homogène**, ajoutez les nœuds suivants dans le pipeline :
//! - `ResamplingNode` : normalise le sample_rate (à implémenter dans pmoaudio)
//! - `ToI24Node` / `ToI16Node` : normalise la profondeur de bits
//!
//! # Cas d'usage
//!
//! ## Radio Paradise (format homogène connu)
//! ```rust,no_run
//! use pmoaudio_ext::PlaylistSource;
//! use pmoaudio::ToI24Node;
//! use pmoplaylist::PlaylistManager;
//! use pmoaudiocache::AudioCache;
//! use std::sync::Arc;
//!
//! # async fn example() -> Result<(), Box<dyn std::error::Error>> {
//! let manager = PlaylistManager::get();
//! let read_handle = manager.get_read_handle("radio-paradise").await?;
//! let cache = Arc::new(AudioCache::new("./cache", 500)?);
//!
//! let mut source = PlaylistSource::new(read_handle, cache);
//! let to_i24 = ToI24Node::new();
//! source.register(to_i24);
//! # Ok(())
//! # }
//! ```
//!
//! ## Playlist mixte (nécessite homogénéisation)
//! ```rust,no_run
//! use pmoaudio_ext::PlaylistSource;
//! use pmoaudio::{ToI24Node, ResamplingNode};
//! # use pmoplaylist::PlaylistManager;
//! # use pmoaudiocache::AudioCache;
//! # use std::sync::Arc;
//!
//! # async fn example() -> Result<(), Box<dyn std::error::Error>> {
//! # let manager = PlaylistManager::get();
//! # let read_handle = manager.get_read_handle("mixed").await?;
//! # let cache = Arc::new(AudioCache::new("./cache", 500)?);
//! let mut source = PlaylistSource::new(read_handle, cache);
//! let mut resampler = ResamplingNode::new(48000); // Force 48kHz
//! let to_i24 = ToI24Node::new(); // Force I24
//! source.register(Box::new(resampler));
//! resampler.register(Box::new(to_i24));
//! # Ok(())
//! # }
//! ```
//!
//! # Comportement
//!
//! - **Polling** : Si la playlist est vide, attend `poll_interval_ms` avant de réessayer
//! - **TrackBoundary** : Émet un marqueur avec metadata entre chaque piste
//! - **Erreurs** : Si un fichier est inaccessible, émet un `Error` marker et continue
//! - **Arrêt** : Via `CancellationToken`, émet `EndOfStream` avant de terminer
//!
//! # Synchronisation
//!
//! - `TopZeroSync` : émis une seule fois au début
//! - `TrackBoundary` : émis avant chaque nouvelle piste (contient metadata)
//! - Pas d'`EndOfStream` entre les pistes (flux continu)
//! - `EndOfStream` final uniquement lors de l'arrêt
use pmoaudio::{
nodes::{AudioError, Node, NodeLogic, TypedAudioNode, DEFAULT_CHUNK_DURATION_MS},
pipeline::AudioPipelineNode,
type_constraints::TypeRequirement,
AudioChunk, AudioChunkData, AudioSegment, I24,
};
use pmoaudiocache::AudioCache;
use pmoflac::{decode_audio_stream, StreamInfo};
use pmoplaylist::ReadHandle;
use std::{path::PathBuf, sync::Arc, time::Duration};
use tokio::{fs::File, io::AsyncReadExt, sync::mpsc};
use tokio_util::sync::CancellationToken;
use tracing;
// ═══════════════════════════════════════════════════════════════════════════
// PlaylistSourceLogic - Logique pure de lecture de playlist
// ═══════════════════════════════════════════════════════════════════════════
/// Logique pure de lecture de playlist
///
/// Contient seulement la logique de lecture de playlist et décodage des pistes,
/// sans la plomberie d'orchestration (gérée par Node<PlaylistSourceLogic>).
pub struct PlaylistSourceLogic {
playlist_handle: ReadHandle,
cache: Arc<AudioCache>,
chunk_frames: usize,
poll_interval_ms: u64,
}
impl PlaylistSourceLogic {
pub fn new(
playlist_handle: ReadHandle,
cache: Arc<AudioCache>,
chunk_frames: usize,
poll_interval_ms: u64,
) -> Self {
Self {
playlist_handle,
cache,
chunk_frames,
poll_interval_ms,
}
}
}
#[async_trait::async_trait]
impl NodeLogic for PlaylistSourceLogic {
async fn process(
&mut self,
_input: Option<mpsc::Receiver<Arc<AudioSegment>>>,
output: Vec<mpsc::Sender<Arc<AudioSegment>>>,
stop_token: CancellationToken,
) -> Result<(), AudioError> {
tracing::debug!(
"PlaylistSourceLogic::process started, playlist={}, {} children",
self.playlist_handle.id(),
output.len()
);
// Macro helper pour envoyer à tous les enfants
macro_rules! send_to_children {
($segment:expr) => {
for tx in &output {
tx.send($segment.clone())
.await
.map_err(|_| AudioError::ChildDied)?;
}
};
}
let mut first_track = true;
loop {
// Vérifier arrêt immédiat
if stop_token.is_cancelled() {
tracing::info!("PlaylistSourceLogic: stop requested, emitting EndOfStream");
let eos = AudioSegment::new_end_of_stream(0, 0.0);
send_to_children!(eos);
break;
}
// Pop avec timeout pour supporter stop_token
let track = tokio::select! {
_ = stop_token.cancelled() => {
tracing::info!("PlaylistSourceLogic: stop cancelled during pop");
let eos = AudioSegment::new_end_of_stream(0, 0.0);
send_to_children!(eos);
break;
}
result = self.playlist_handle.pop() => {
match result {
Ok(Some(t)) => {
tracing::debug!("PlaylistSourceLogic: popped track from playlist");
t
},
Ok(None) => {
// Playlist vide, attendre avant retry
tracing::trace!(
"PlaylistSourceLogic: playlist empty, waiting {}ms",
self.poll_interval_ms
);
tokio::time::sleep(
Duration::from_millis(self.poll_interval_ms)
).await;
continue;
}
Err(e) => {
// Erreur playlist (deleted, etc.)
tracing::warn!("PlaylistSourceLogic: playlist error: {}", e);
let error_marker = AudioSegment::new_error(
0,
0.0,
format!("Playlist error: {}", e)
);
send_to_children!(error_marker);
continue;
}
}
}
};
// Émettre TopZeroSync pour la première piste seulement
if first_track {
tracing::debug!("PlaylistSourceLogic: emitting TopZeroSync");
let top_zero = AudioSegment::new_top_zero_sync();
send_to_children!(top_zero);
first_track = false;
}
// Émettre TrackBoundary avec metadata du cache
let metadata = match track.track_metadata() {
Ok(m) => m,
Err(e) => {
tracing::warn!("PlaylistSourceLogic: failed to get metadata: {}", e);
let error_marker = AudioSegment::new_error(
0,
0.0,
format!("Failed to get metadata: {}", e),
);
send_to_children!(error_marker);
continue;
}
};
tracing::debug!("PlaylistSourceLogic: emitting TrackBoundary");
let boundary = AudioSegment::new_track_boundary(0, 0.0, metadata);
send_to_children!(boundary);
// Obtenir le chemin du fichier
let file_path = match track.file_path() {
Ok(p) => p,
Err(e) => {
tracing::warn!("PlaylistSourceLogic: failed to get file path: {}", e);
let error_marker = AudioSegment::new_error(
0,
0.0,
format!("Failed to get file path: {}", e),
);
send_to_children!(error_marker);
continue;
}
};
tracing::debug!("PlaylistSourceLogic: decoding track: {:?}", file_path);
// Décoder et émettre les chunks PCM
if let Err(e) = decode_and_emit_track(
&file_path,
self.chunk_frames,
&output,
&stop_token,
)
.await
{
tracing::error!("PlaylistSourceLogic: error decoding track: {}", e);
let error_marker = AudioSegment::new_error(0, 0.0, format!("Decode error: {}", e));
send_to_children!(error_marker);
// Continue vers la piste suivante
}
// Boucler pour la piste suivante (pas d'EndOfStream entre pistes !)
}
tracing::debug!("PlaylistSourceLogic::process finished");
Ok(())
}
}
// ═══════════════════════════════════════════════════════════════════════════
// Helper Functions
// ═══════════════════════════════════════════════════════════════════════════
/// Décode un fichier et émet ses chunks audio
async fn decode_and_emit_track(
path: &PathBuf,
chunk_frames: usize,
output: &[mpsc::Sender<Arc<AudioSegment>>],
stop_token: &CancellationToken,
) -> Result<(), AudioError> {
// Ouvrir et décoder
let file = File::open(path)
.await
.map_err(|e| AudioError::IoError(format!("Failed to open {:?}: {}", path, e)))?;
let mut stream = decode_audio_stream(file)
.await
.map_err(|e| AudioError::ProcessingError(format!("Decode error: {}", e)))?;
let stream_info = stream.info().clone();
// Valider le stream
validate_stream(&stream_info)?;
// Calculer chunk_frames (auto = 50ms)
let chunk_frames = if chunk_frames == 0 {
let frames = (stream_info.sample_rate as f64 * DEFAULT_CHUNK_DURATION_MS / 1000.0) as usize;
frames.next_power_of_two().max(256)
} else {
chunk_frames.max(1)
};
tracing::trace!(
"decode_and_emit_track: sample_rate={}, bit_depth={}, chunk_frames={}",
stream_info.sample_rate,
stream_info.bits_per_sample,
chunk_frames
);
// Lire et émettre les chunks
let frame_bytes = stream_info.bytes_per_sample() * stream_info.channels as usize;
let chunk_byte_len = chunk_frames * frame_bytes;
let mut pending = Vec::new();
let mut read_buf = vec![0u8; frame_bytes * 512.max(chunk_frames)];
let mut chunk_index = 0u64;
let mut total_frames = 0u64;
loop {
tokio::select! {
_ = stop_token.cancelled() => {
tracing::debug!("decode_and_emit_track: stop requested");
break;
}
read_result = stream.read(&mut read_buf) => {
// Remplir le buffer
if pending.len() < chunk_byte_len {
let read = read_result.map_err(|e| {
AudioError::IoError(format!("I/O error while decoding: {}", e))
})?;
if read == 0 && pending.is_empty() {
break;
}
if read > 0 {
pending.extend_from_slice(&read_buf[..read]);
}
}
if pending.is_empty() {
break;
}
// Extraire un chunk
let frames_in_pending = pending.len() / frame_bytes;
let frames_to_emit = frames_in_pending.min(chunk_frames);
if frames_to_emit == 0 {
break;
}
let take_bytes = frames_to_emit * frame_bytes;
let chunk_bytes = pending.drain(..take_bytes).collect::<Vec<u8>>();
// Calculer le timestamp
let timestamp_sec = total_frames as f64 / stream_info.sample_rate as f64;
// Créer et envoyer le segment audio
let segment = bytes_to_segment(
&chunk_bytes,
&stream_info,
frames_to_emit,
chunk_index,
timestamp_sec,
)?;
for tx in output {
tx.send(segment.clone())
.await
.map_err(|_| AudioError::ChildDied)?;
}
chunk_index += 1;
total_frames += frames_to_emit as u64;
}
}
}
// Traiter le reste éventuel (moins qu'un chunk complet)
if !pending.is_empty() {
let frames = pending.len() / frame_bytes;
if frames > 0 {
let timestamp_sec = total_frames as f64 / stream_info.sample_rate as f64;
let segment = bytes_to_segment(&pending, &stream_info, frames, chunk_index, timestamp_sec)?;
for tx in output {
tx.send(segment.clone())
.await
.map_err(|_| AudioError::ChildDied)?;
}
}
}
// Attendre la fin du décodage
stream
.wait()
.await
.map_err(|e| AudioError::ProcessingError(format!("Decode task failed: {}", e)))?;
Ok(())
}
fn validate_stream(info: &StreamInfo) -> Result<(), AudioError> {
if !(1..=2).contains(&info.channels) {
return Err(AudioError::ProcessingError(format!(
"Unsupported channel count: {}",
info.channels
)));
}
match info.bits_per_sample {
8 | 16 | 24 | 32 => Ok(()),
other => Err(AudioError::ProcessingError(format!(
"Unsupported bit depth: {}",
other
))),
}
}
/// Convertit des bytes PCM en AudioSegment avec le type approprié
fn bytes_to_segment(
chunk_bytes: &[u8],
info: &StreamInfo,
frames: usize,
order: u64,
timestamp_sec: f64,
) -> Result<Arc<AudioSegment>, AudioError> {
let bytes_per_sample = info.bytes_per_sample();
let channels = info.channels as usize;
let frame_bytes = bytes_per_sample * channels;
// Créer le chunk du bon type selon la profondeur de bit
let chunk = match info.bits_per_sample {
16 => {
// Type I16
let mut stereo = Vec::with_capacity(frames);
for frame_idx in 0..frames {
let base = frame_idx * frame_bytes;
let l = i16::from_le_bytes(
chunk_bytes[base..base + bytes_per_sample]
.try_into()
.unwrap(),
);
let r = if channels == 1 {
l
} else {
i16::from_le_bytes(
chunk_bytes[base + bytes_per_sample..base + 2 * bytes_per_sample]
.try_into()
.unwrap(),
)
};
stereo.push([l, r]);
}
let chunk_data = AudioChunkData::new(stereo, info.sample_rate, 0.0);
AudioChunk::I16(chunk_data)
}
24 => {
// Type I24
let mut stereo = Vec::with_capacity(frames);
for frame_idx in 0..frames {
let base = frame_idx * frame_bytes;
let l_i32 = {
let mut buf = [0u8; 4];
buf[..3].copy_from_slice(&chunk_bytes[base..base + 3]);
// Sign extend
if chunk_bytes[base + 2] & 0x80 != 0 {
buf[3] = 0xFF;
}
i32::from_le_bytes(buf)
};
let l = I24::new(l_i32).ok_or_else(|| {
AudioError::ProcessingError(format!("Invalid I24 value: {}", l_i32))
})?;
let r = if channels == 1 {
l
} else {
let r_i32 = {
let mut buf = [0u8; 4];
buf[..3].copy_from_slice(
&chunk_bytes[base + bytes_per_sample..base + bytes_per_sample + 3],
);
// Sign extend
if chunk_bytes[base + bytes_per_sample + 2] & 0x80 != 0 {
buf[3] = 0xFF;
}
i32::from_le_bytes(buf)
};
I24::new(r_i32).ok_or_else(|| {
AudioError::ProcessingError(format!("Invalid I24 value: {}", r_i32))
})?
};
stereo.push([l, r]);
}
let chunk_data = AudioChunkData::new(stereo, info.sample_rate, 0.0);
AudioChunk::I24(chunk_data)
}
32 => {
// Type I32
let mut stereo = Vec::with_capacity(frames);
for frame_idx in 0..frames {
let base = frame_idx * frame_bytes;
let l = i32::from_le_bytes(
chunk_bytes[base..base + bytes_per_sample]
.try_into()
.unwrap(),
);
let r = if channels == 1 {
l
} else {
i32::from_le_bytes(
chunk_bytes[base + bytes_per_sample..base + 2 * bytes_per_sample]
.try_into()
.unwrap(),
)
};
stereo.push([l, r]);
}
let chunk_data = AudioChunkData::new(stereo, info.sample_rate, 0.0);
AudioChunk::I32(chunk_data)
}
_ => {
return Err(AudioError::ProcessingError(format!(
"Unsupported bit depth: {}",
info.bits_per_sample
)))
}
};
Ok(Arc::new(AudioSegment {
order,
timestamp_sec,
segment: pmoaudio::_AudioSegment::Chunk(Arc::new(chunk)),
}))
}
// ═══════════════════════════════════════════════════════════════════════════
// WRAPPER PlaylistSource - Délègue à Node<PlaylistSourceLogic>
// ═══════════════════════════════════════════════════════════════════════════
/// PlaylistSource - Lit une playlist et publie des `AudioSegment`
///
/// Cette source utilise une playlist (`ReadHandle`) et le cache audio pour
/// décoder les pistes en continu. Le format de sortie (sample_rate et bit_depth)
/// est **hétérogène** et dépend des fichiers sources.
///
/// Voir la documentation du module pour plus de détails et exemples d'usage.
pub struct PlaylistSource {
inner: Node<PlaylistSourceLogic>,
}
impl PlaylistSource {
/// Crée une nouvelle source de playlist avec paramètres par défaut
///
/// * `playlist_handle` - Handle de lecture sur la playlist
/// * `cache` - Cache audio contenant les fichiers
///
/// Paramètres par défaut :
/// - `chunk_frames` : 0 (auto-calculé pour 50ms)
/// - `poll_interval_ms` : 100ms
pub fn new(playlist_handle: ReadHandle, cache: Arc<AudioCache>) -> Self {
Self::with_config(playlist_handle, cache, 0, 100)
}
/// Crée une nouvelle source de playlist avec configuration personnalisée
///
/// * `playlist_handle` - Handle de lecture sur la playlist
/// * `cache` - Cache audio contenant les fichiers
/// * `chunk_frames` - Nombre de frames par chunk (0 = auto)
/// * `poll_interval_ms` - Intervalle de polling si playlist vide
pub fn with_config(
playlist_handle: ReadHandle,
cache: Arc<AudioCache>,
chunk_frames: usize,
poll_interval_ms: u64,
) -> Self {
let logic = PlaylistSourceLogic::new(playlist_handle, cache, chunk_frames, poll_interval_ms);
Self {
inner: Node::new_source(logic),
}
}
}
#[async_trait::async_trait]
impl AudioPipelineNode for PlaylistSource {
fn get_tx(&self) -> Option<mpsc::Sender<Arc<AudioSegment>>> {
self.inner.get_tx()
}
fn register(&mut self, child: Box<dyn AudioPipelineNode>) {
self.inner.register(child)
}
async fn run(
self: Box<Self>,
stop_token: CancellationToken,
) -> Result<(), AudioError> {
Box::new(self.inner).run(stop_token).await
}
}
impl TypedAudioNode for PlaylistSource {
fn input_type(&self) -> Option<TypeRequirement> {
None // Source n'a pas d'entrée
}
fn output_type(&self) -> Option<TypeRequirement> {
// Format hétérogène - accepte tout
Some(TypeRequirement::any())
}
}

View File

@@ -122,6 +122,7 @@ pub use nodes::{
file_source::FileSource,
flac_file_sink::{FlacFileSink, FlacFileSinkStats},
http_source::HttpSource,
resampling_node::ResamplingNode,
AudioError, AudioNode, TypedAudioNode,
};

View File

@@ -23,6 +23,7 @@ pub mod converter_nodes;
pub mod file_source;
pub mod flac_file_sink;
pub mod http_source;
pub mod resampling_node;
// Modules temporairement désactivés
/*

View File

@@ -0,0 +1,375 @@
//! ResamplingNode - Node de resampling pour normaliser le sample rate
//!
//! Ce node prend en entrée des chunks audio avec des sample rates variables
//! et les resample vers un sample rate cible fixe.
//!
//! # Usage
//!
//! ```rust,no_run
//! use pmoaudio::{ResamplingNode, FileSource};
//!
//! let mut source = FileSource::new("audio.flac");
//! let mut resampler = ResamplingNode::new(48000); // Force 48kHz
//! source.register(Box::new(resampler));
//! ```
//!
//! # Comportement
//!
//! - Détecte automatiquement les changements de sample rate
//! - Recrée le resampler quand nécessaire
//! - Passe les chunks directement si déjà au bon sample rate
//! - Préserve les sync markers (TrackBoundary, etc.)
//!
//! # Performance
//!
//! Le resampling est effectué via libsoxr (très haute qualité).
//! La qualité est adaptée selon la profondeur de bits :
//! - 8-bit : Medium quality
//! - 16-bit : High quality
//! - 24-bit/32-bit : Very high quality
use crate::{
dsp::resampling::{build_resampler, resampling, Resampler},
nodes::{AudioError, TypedAudioNode},
pipeline::{AudioPipelineNode, Node, NodeLogic},
type_constraints::TypeRequirement,
AudioChunk, AudioChunkData, AudioSegment, BitDepth, I24,
};
use std::sync::Arc;
use tokio::sync::mpsc;
use tokio_util::sync::CancellationToken;
use tracing;
// ═══════════════════════════════════════════════════════════════════════════
// ResamplingLogic - Logique pure de resampling
// ═══════════════════════════════════════════════════════════════════════════
/// Logique pure de resampling
///
/// Maintient un resampler et le met à jour selon les changements de sample rate.
pub struct ResamplingLogic {
target_sample_rate: u32,
current_resampler: Option<ResamplerState>,
}
struct ResamplerState {
source_hz: u32,
resampler: Resampler,
}
impl ResamplingLogic {
pub fn new(target_sample_rate: u32) -> Self {
Self {
target_sample_rate,
current_resampler: None,
}
}
/// Resample un chunk audio vers le sample rate cible
fn resample_chunk(&mut self, chunk: &AudioChunk) -> Result<AudioChunk, AudioError> {
let source_sr = chunk.sample_rate();
let bit_depth = BitDepth::from_audio_chunk(chunk);
// Si déjà au bon sample rate, retourner tel quel
if source_sr == self.target_sample_rate {
return Ok(chunk.clone());
}
// Vérifier si on doit recréer le resampler
let need_new_resampler = match &self.current_resampler {
None => true,
Some(state) => state.source_hz != source_sr,
};
if need_new_resampler {
tracing::debug!(
"ResamplingLogic: creating resampler {}Hz → {}Hz (bit_depth={:?})",
source_sr,
self.target_sample_rate,
bit_depth
);
let resampler = build_resampler(source_sr, self.target_sample_rate, bit_depth)
.map_err(|e| AudioError::ProcessingError(format!("Resampler init failed: {}", e)))?;
self.current_resampler = Some(ResamplerState {
source_hz: source_sr,
resampler,
});
}
let state = self.current_resampler.as_mut().unwrap();
// Extraire les canaux L/R en i32
let (left, right) = extract_channels_i32(chunk)?;
// Appliquer le resampling
let (resampled_left, resampled_right) = resampling(&left, &right, &mut state.resampler);
// Recréer le chunk avec le nouveau sample rate
reconstruct_chunk(chunk, resampled_left, resampled_right, self.target_sample_rate)
}
}
#[async_trait::async_trait]
impl NodeLogic for ResamplingLogic {
async fn process(
&mut self,
input: Option<mpsc::Receiver<Arc<AudioSegment>>>,
output: Vec<mpsc::Sender<Arc<AudioSegment>>>,
stop_token: CancellationToken,
) -> Result<(), AudioError> {
let mut rx = input.expect("ResamplingNode must have input");
tracing::debug!(
"ResamplingLogic::process started, target={}Hz, {} children",
self.target_sample_rate,
output.len()
);
loop {
let segment = tokio::select! {
_ = stop_token.cancelled() => {
tracing::debug!("ResamplingLogic cancelled");
break;
}
result = rx.recv() => {
match result {
Some(seg) => seg,
None => {
tracing::debug!("ResamplingLogic received EOF");
break;
}
}
}
};
// Resample si c'est un chunk audio, sinon passer tel quel
let output_segment = if segment.is_audio_chunk() {
if let Some(chunk) = segment.as_chunk() {
let resampled_chunk = self.resample_chunk(chunk)?;
Arc::new(AudioSegment {
order: segment.order,
timestamp_sec: segment.timestamp_sec,
segment: crate::_AudioSegment::Chunk(Arc::new(resampled_chunk)),
})
} else {
segment
}
} else {
segment
};
// Envoyer à tous les enfants
for tx in &output {
tx.send(output_segment.clone())
.await
.map_err(|_| AudioError::ChildDied)?;
}
}
Ok(())
}
}
// ═══════════════════════════════════════════════════════════════════════════
// Helper Functions
// ═══════════════════════════════════════════════════════════════════════════
/// Extrait les canaux L/R d'un AudioChunk en i32
fn extract_channels_i32(chunk: &AudioChunk) -> Result<(Vec<i32>, Vec<i32>), AudioError> {
match chunk {
AudioChunk::I16(data) => {
let stereo = data.stereo();
let left = stereo.iter().map(|frame| frame[0] as i32).collect();
let right = stereo.iter().map(|frame| frame[1] as i32).collect();
Ok((left, right))
}
AudioChunk::I24(data) => {
let stereo = data.stereo();
let left = stereo.iter().map(|frame| frame[0].to_i32()).collect();
let right = stereo.iter().map(|frame| frame[1].to_i32()).collect();
Ok((left, right))
}
AudioChunk::I32(data) => {
let stereo = data.stereo();
let left = stereo.iter().map(|frame| frame[0]).collect();
let right = stereo.iter().map(|frame| frame[1]).collect();
Ok((left, right))
}
AudioChunk::F32(data) => {
let stereo = data.stereo();
// Convertir f32 → i32 (dénormaliser)
let left = stereo
.iter()
.map(|frame| (frame[0] * i32::MAX as f32) as i32)
.collect();
let right = stereo
.iter()
.map(|frame| (frame[1] * i32::MAX as f32) as i32)
.collect();
Ok((left, right))
}
AudioChunk::F64(data) => {
let stereo = data.stereo();
// Convertir f64 → i32 (dénormaliser)
let left = stereo
.iter()
.map(|frame| (frame[0] * i32::MAX as f64) as i32)
.collect();
let right = stereo
.iter()
.map(|frame| (frame[1] * i32::MAX as f64) as i32)
.collect();
Ok((left, right))
}
}
}
/// Reconstruit un AudioChunk du même type avec les canaux resamplez
fn reconstruct_chunk(
original: &AudioChunk,
left: Vec<i32>,
right: Vec<i32>,
new_sample_rate: u32,
) -> Result<AudioChunk, AudioError> {
if left.len() != right.len() {
return Err(AudioError::ProcessingError(
"Left and right channel lengths differ after resampling".into(),
));
}
let gain_db = original.gain_db();
match original {
AudioChunk::I16(_) => {
let mut stereo = Vec::with_capacity(left.len());
for i in 0..left.len() {
stereo.push([left[i] as i16, right[i] as i16]);
}
Ok(AudioChunk::I16(AudioChunkData::new(
stereo,
new_sample_rate,
gain_db,
)))
}
AudioChunk::I24(_) => {
let mut stereo = Vec::with_capacity(left.len());
for i in 0..left.len() {
let l = I24::new(left[i])
.ok_or_else(|| AudioError::ProcessingError("Invalid I24 value".into()))?;
let r = I24::new(right[i])
.ok_or_else(|| AudioError::ProcessingError("Invalid I24 value".into()))?;
stereo.push([l, r]);
}
Ok(AudioChunk::I24(AudioChunkData::new(
stereo,
new_sample_rate,
gain_db,
)))
}
AudioChunk::I32(_) => {
let mut stereo = Vec::with_capacity(left.len());
for i in 0..left.len() {
stereo.push([left[i], right[i]]);
}
Ok(AudioChunk::I32(AudioChunkData::new(
stereo,
new_sample_rate,
gain_db,
)))
}
AudioChunk::F32(_) => {
let mut stereo = Vec::with_capacity(left.len());
for i in 0..left.len() {
stereo.push([
left[i] as f32 / i32::MAX as f32,
right[i] as f32 / i32::MAX as f32,
]);
}
Ok(AudioChunk::F32(AudioChunkData::new(
stereo,
new_sample_rate,
gain_db,
)))
}
AudioChunk::F64(_) => {
let mut stereo = Vec::with_capacity(left.len());
for i in 0..left.len() {
stereo.push([
left[i] as f64 / i32::MAX as f64,
right[i] as f64 / i32::MAX as f64,
]);
}
Ok(AudioChunk::F64(AudioChunkData::new(
stereo,
new_sample_rate,
gain_db,
)))
}
}
}
// ═══════════════════════════════════════════════════════════════════════════
// WRAPPER ResamplingNode - Délègue à Node<ResamplingLogic>
// ═══════════════════════════════════════════════════════════════════════════
/// ResamplingNode - Normalise le sample rate vers une valeur cible
///
/// Ce node prend en entrée des chunks audio avec des sample rates variables
/// et les resample vers un sample rate fixe.
pub struct ResamplingNode {
inner: Node<ResamplingLogic>,
}
impl ResamplingNode {
/// Crée un nouveau node de resampling
///
/// * `target_sample_rate` - Sample rate de sortie en Hz (ex: 48000)
pub fn new(target_sample_rate: u32) -> Box<dyn AudioPipelineNode> {
Self::with_channel_size(target_sample_rate, 16)
}
/// Crée un nouveau node de resampling avec taille de canal personnalisée
///
/// * `target_sample_rate` - Sample rate de sortie en Hz
/// * `channel_size` - Taille du canal de communication
pub fn with_channel_size(
target_sample_rate: u32,
channel_size: usize,
) -> Box<dyn AudioPipelineNode> {
let logic = ResamplingLogic::new(target_sample_rate);
Box::new(Self {
inner: Node::new_with_input(logic, channel_size),
})
}
}
#[async_trait::async_trait]
impl AudioPipelineNode for ResamplingNode {
fn get_tx(&self) -> Option<mpsc::Sender<Arc<AudioSegment>>> {
self.inner.get_tx()
}
fn register(&mut self, child: Box<dyn AudioPipelineNode>) {
self.inner.register(child)
}
async fn run(
self: Box<Self>,
stop_token: CancellationToken,
) -> Result<(), AudioError> {
Box::new(self.inner).run(stop_token).await
}
}
impl TypedAudioNode for ResamplingNode {
fn input_type(&self) -> Option<TypeRequirement> {
// Accepte n'importe quel type
Some(TypeRequirement::any())
}
fn output_type(&self) -> Option<TypeRequirement> {
// Produit le même type que l'entrée (mais sample rate changé)
Some(TypeRequirement::any())
}
}