feat: Add PlaylistSource and ResamplingNode for playlist playback
This commit implements a new audio source that reads from pmoplaylist
and streams tracks continuously, along with a resampling node to
normalize sample rates.
## New Components
### PlaylistSource (pmoaudio-ext)
- New source in pmoaudio-ext/src/sources/playlist_source.rs
- Reads from pmoplaylist ReadHandle
- Decodes tracks from audio cache (pmoaudiocache)
- Emits PCM with heterogeneous sample_rate and bit_depth
- Polls playlist when empty (configurable interval, default 100ms)
- Emits TrackBoundary markers between tracks
- Graceful shutdown with EndOfStream on stop
- Gated behind 'playlist' feature flag
**Design Philosophy:**
- Keeps each node simple (single responsibility)
- Emits raw PCM without format normalization
- Pipeline designer chooses how to handle heterogeneity
- Ideal for Radio Paradise (homogeneous streams)
- Requires ResamplingNode + ToI24Node for mixed playlists
### ResamplingNode (pmoaudio)
- Generic resampling node in pmoaudio/src/nodes/resampling_node.rs
- Normalizes variable sample rates to a target rate
- Uses libsoxr for high-quality resampling
- Automatically detects sample rate changes
- Recreates resampler as needed
- Preserves chunk type (I16/I24/I32/F32/F64)
- Quality adapts to bit depth (Medium/High/Very High)
## Architecture
PlaylistSource is placed in pmoaudio-ext to avoid circular dependencies:
- pmoaudio-ext depends on: pmoaudio, pmoplaylist, pmoaudiocache
- No reverse dependencies = clean dependency graph
## Configuration
### pmoaudio-ext/Cargo.toml
- Updated 'playlist' feature to include pmoaudiocache, pmocache, pmoflac
- Added sources module export
### pmoaudio
- Added resampling_node module
- Public export: ResamplingNode
## System Requirements
⚠️ **IMPORTANT**: libsoxr-dev must be installed for compilation
See INSTALL_NOTES.md for installation instructions per platform.
## Usage Example
```rust
// Radio Paradise (homogeneous 44.1kHz/16bit)
let mut source = PlaylistSource::new(playlist, cache);
let to_i24 = ToI24Node::new();
source.register(Box::new(to_i24));
// Mixed playlist (needs normalization)
let mut source = PlaylistSource::new(playlist, cache);
let mut resampler = ResamplingNode::new(48000); // Force 48kHz
let to_i24 = ToI24Node::new();
source.register(Box::new(resampler));
resampler.register(Box::new(to_i24));
```
## Files Changed
- pmoaudio-ext/Cargo.toml: Update playlist feature
- pmoaudio-ext/src/lib.rs: Add sources module
- pmoaudio-ext/src/sources/mod.rs: New sources module
- pmoaudio-ext/src/sources/playlist_source.rs: New PlaylistSource (580 lines)
- pmoaudio/src/nodes/resampling_node.rs: New ResamplingNode (350 lines)
- pmoaudio/src/nodes/mod.rs: Register resampling_node
- pmoaudio/src/lib.rs: Export ResamplingNode
- INSTALL_NOTES.md: System requirements documentation
## Future Work
- GapInsertionNode (inserts silence between tracks)
- CrossfadeNode (fade-in/fade-out mixing)
- Examples (deferred until implementation validated)
This commit is contained in:
1
Cargo.lock
generated
1
Cargo.lock
generated
@@ -2685,6 +2685,7 @@ dependencies = [
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"async-trait",
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"pmoaudio",
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"pmoaudiocache",
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"pmocache",
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"pmocovers",
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"pmoflac",
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"pmometadata",
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70
INSTALL_NOTES.md
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70
INSTALL_NOTES.md
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@@ -0,0 +1,70 @@
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# Notes d'installation pour PMOMusic
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## Prérequis système
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### libsoxr (obligatoire pour pmoaudio)
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La bibliothèque `libsoxr` est requise pour le resampling audio dans `pmoaudio`.
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**Installation** :
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```bash
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# Debian/Ubuntu
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sudo apt-get install libsoxr-dev
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# Fedora/RHEL
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sudo dnf install libsoxr-devel
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# Arch Linux
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sudo pacman -S libsoxr
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# macOS (Homebrew)
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brew install libsoxr
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# Alpine Linux
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apk add soxr-dev
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```
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**Sans privilèges root** : Si vous n'avez pas les droits sudo, demandez à l'administrateur système d'installer `libsoxr-dev`.
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---
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## Nouveaux composants
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### PlaylistSource (pmoaudio-ext)
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Source audio qui lit une playlist `pmoplaylist` et diffuse les pistes en continu.
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**Feature** : `playlist`
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```bash
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# Compiler avec la feature playlist
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cargo build --package pmoaudio-ext --features playlist
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```
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**⚠️ Important** : Cette source émet du PCM avec sample_rate et bit_depth **variables**. Pour un flux homogène, ajoutez dans le pipeline :
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- `ResamplingNode` (normalise le sample_rate)
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- `ToI24Node` / `ToI16Node` (normalise la profondeur de bits)
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### ResamplingNode (pmoaudio)
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Nœud générique qui normalise le sample_rate vers une valeur cible fixe.
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**Usage** :
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```rust
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let mut resampler = ResamplingNode::new(48000); // Force 48kHz
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```
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---
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## Compilation
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```bash
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# Compiler tout le workspace (nécessite libsoxr)
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cargo build
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# Compiler sans pmoaudio (si libsoxr manque)
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cargo build --package pmoplaylist
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cargo build --package pmoaudiocache
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# etc.
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```
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@@ -13,8 +13,9 @@ pmoaudiocache = { path = "../pmoaudiocache", optional = true }
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pmoflac = { path = "../pmoflac", optional = true }
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pmometadata = { path = "../pmometadata", optional = true }
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# Optional dependency for playlist integration
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# Optional dependencies for playlist integration
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pmoplaylist = { path = "../pmoplaylist", optional = true }
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pmocache = { path = "../pmocache", optional = true }
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# Async runtime
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tokio = { version = "1.0", features = ["full"] }
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tokio-util = { version = "0.7" }
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@@ -26,5 +27,5 @@ tracing = "0.1"
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[features]
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default = []
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cache-sink = ["dep:pmoaudiocache", "dep:pmoflac", "dep:pmometadata"]
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playlist = ["dep:pmoplaylist"]
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playlist = ["dep:pmoplaylist", "dep:pmoaudiocache", "dep:pmocache", "dep:pmoflac"]
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all = ["cache-sink", "playlist"]
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@@ -7,7 +7,7 @@
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//! # Features
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//!
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//! - `cache-sink` : Active le `FlacCacheSink` qui encode l'audio en FLAC et le stocke dans pmoaudiocache
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//! - `playlist` : Active l'intégration avec pmoplaylist pour les sinks
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//! - `playlist` : Active l'intégration avec pmoplaylist (sources et sinks)
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//! - `all` : Active toutes les features d'un coup
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//!
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//! # Architecture
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@@ -25,6 +25,12 @@
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#[cfg(feature = "cache-sink")]
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pub mod sinks;
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#[cfg(feature = "playlist")]
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pub mod sources;
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// Re-exports pour faciliter l'utilisation
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#[cfg(feature = "cache-sink")]
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pub use sinks::*;
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#[cfg(feature = "playlist")]
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pub use sources::*;
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10
pmoaudio-ext/src/sources/mod.rs
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10
pmoaudio-ext/src/sources/mod.rs
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//! Sources audio étendues pour pmoaudio
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//!
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//! Ce module contient des sources audio qui dépendent d'autres crates
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//! du projet PMO (pmoplaylist, pmoaudiocache, etc.)
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#[cfg(feature = "playlist")]
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mod playlist_source;
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#[cfg(feature = "playlist")]
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pub use playlist_source::PlaylistSource;
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599
pmoaudio-ext/src/sources/playlist_source.rs
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599
pmoaudio-ext/src/sources/playlist_source.rs
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@@ -0,0 +1,599 @@
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//! PlaylistSource - Source audio depuis une playlist pmoplaylist
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//!
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//! Cette source lit une playlist (via `ReadHandle`) et émet un flux audio
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//! continu en décodant les fichiers depuis le cache audio.
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//!
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//! # ⚠️ Format de sortie hétérogène
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//!
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//! **IMPORTANT** : Cette source émet du PCM avec des caractéristiques
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//! **variables** selon les fichiers sources :
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//! - **Sample rate** : peut varier (44.1kHz, 48kHz, 96kHz, etc.)
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//! - **Bit depth** : peut varier (I16, I24, I32)
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//!
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//! Pour obtenir un flux **homogène**, ajoutez les nœuds suivants dans le pipeline :
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//! - `ResamplingNode` : normalise le sample_rate (à implémenter dans pmoaudio)
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//! - `ToI24Node` / `ToI16Node` : normalise la profondeur de bits
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//!
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//! # Cas d'usage
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//!
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//! ## Radio Paradise (format homogène connu)
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//! ```rust,no_run
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//! use pmoaudio_ext::PlaylistSource;
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//! use pmoaudio::ToI24Node;
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//! use pmoplaylist::PlaylistManager;
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//! use pmoaudiocache::AudioCache;
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//! use std::sync::Arc;
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//!
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//! # async fn example() -> Result<(), Box<dyn std::error::Error>> {
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//! let manager = PlaylistManager::get();
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//! let read_handle = manager.get_read_handle("radio-paradise").await?;
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//! let cache = Arc::new(AudioCache::new("./cache", 500)?);
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//!
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//! let mut source = PlaylistSource::new(read_handle, cache);
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//! let to_i24 = ToI24Node::new();
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//! source.register(to_i24);
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//! # Ok(())
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//! # }
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//! ```
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//!
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//! ## Playlist mixte (nécessite homogénéisation)
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//! ```rust,no_run
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//! use pmoaudio_ext::PlaylistSource;
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//! use pmoaudio::{ToI24Node, ResamplingNode};
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//! # use pmoplaylist::PlaylistManager;
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//! # use pmoaudiocache::AudioCache;
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//! # use std::sync::Arc;
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//!
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//! # async fn example() -> Result<(), Box<dyn std::error::Error>> {
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//! # let manager = PlaylistManager::get();
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//! # let read_handle = manager.get_read_handle("mixed").await?;
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//! # let cache = Arc::new(AudioCache::new("./cache", 500)?);
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//! let mut source = PlaylistSource::new(read_handle, cache);
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//! let mut resampler = ResamplingNode::new(48000); // Force 48kHz
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//! let to_i24 = ToI24Node::new(); // Force I24
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//! source.register(Box::new(resampler));
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//! resampler.register(Box::new(to_i24));
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//! # Ok(())
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//! # }
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//! ```
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//!
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//! # Comportement
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//!
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//! - **Polling** : Si la playlist est vide, attend `poll_interval_ms` avant de réessayer
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//! - **TrackBoundary** : Émet un marqueur avec metadata entre chaque piste
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//! - **Erreurs** : Si un fichier est inaccessible, émet un `Error` marker et continue
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//! - **Arrêt** : Via `CancellationToken`, émet `EndOfStream` avant de terminer
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//!
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//! # Synchronisation
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//!
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//! - `TopZeroSync` : émis une seule fois au début
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//! - `TrackBoundary` : émis avant chaque nouvelle piste (contient metadata)
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//! - Pas d'`EndOfStream` entre les pistes (flux continu)
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//! - `EndOfStream` final uniquement lors de l'arrêt
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use pmoaudio::{
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nodes::{AudioError, Node, NodeLogic, TypedAudioNode, DEFAULT_CHUNK_DURATION_MS},
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pipeline::AudioPipelineNode,
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type_constraints::TypeRequirement,
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AudioChunk, AudioChunkData, AudioSegment, I24,
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};
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use pmoaudiocache::AudioCache;
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use pmoflac::{decode_audio_stream, StreamInfo};
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use pmoplaylist::ReadHandle;
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use std::{path::PathBuf, sync::Arc, time::Duration};
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use tokio::{fs::File, io::AsyncReadExt, sync::mpsc};
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use tokio_util::sync::CancellationToken;
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use tracing;
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// ═══════════════════════════════════════════════════════════════════════════
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// PlaylistSourceLogic - Logique pure de lecture de playlist
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// ═══════════════════════════════════════════════════════════════════════════
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/// Logique pure de lecture de playlist
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///
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/// Contient seulement la logique de lecture de playlist et décodage des pistes,
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/// sans la plomberie d'orchestration (gérée par Node<PlaylistSourceLogic>).
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pub struct PlaylistSourceLogic {
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playlist_handle: ReadHandle,
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cache: Arc<AudioCache>,
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chunk_frames: usize,
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poll_interval_ms: u64,
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}
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impl PlaylistSourceLogic {
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pub fn new(
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playlist_handle: ReadHandle,
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cache: Arc<AudioCache>,
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chunk_frames: usize,
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poll_interval_ms: u64,
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) -> Self {
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Self {
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playlist_handle,
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cache,
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chunk_frames,
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poll_interval_ms,
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}
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}
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}
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#[async_trait::async_trait]
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impl NodeLogic for PlaylistSourceLogic {
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async fn process(
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&mut self,
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_input: Option<mpsc::Receiver<Arc<AudioSegment>>>,
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output: Vec<mpsc::Sender<Arc<AudioSegment>>>,
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stop_token: CancellationToken,
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) -> Result<(), AudioError> {
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tracing::debug!(
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"PlaylistSourceLogic::process started, playlist={}, {} children",
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self.playlist_handle.id(),
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output.len()
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);
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// Macro helper pour envoyer à tous les enfants
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macro_rules! send_to_children {
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($segment:expr) => {
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for tx in &output {
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tx.send($segment.clone())
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.await
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.map_err(|_| AudioError::ChildDied)?;
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}
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};
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}
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let mut first_track = true;
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loop {
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// Vérifier arrêt immédiat
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if stop_token.is_cancelled() {
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tracing::info!("PlaylistSourceLogic: stop requested, emitting EndOfStream");
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let eos = AudioSegment::new_end_of_stream(0, 0.0);
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send_to_children!(eos);
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break;
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}
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// Pop avec timeout pour supporter stop_token
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let track = tokio::select! {
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_ = stop_token.cancelled() => {
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tracing::info!("PlaylistSourceLogic: stop cancelled during pop");
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let eos = AudioSegment::new_end_of_stream(0, 0.0);
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send_to_children!(eos);
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break;
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}
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result = self.playlist_handle.pop() => {
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match result {
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Ok(Some(t)) => {
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tracing::debug!("PlaylistSourceLogic: popped track from playlist");
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t
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},
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Ok(None) => {
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// Playlist vide, attendre avant retry
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tracing::trace!(
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"PlaylistSourceLogic: playlist empty, waiting {}ms",
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self.poll_interval_ms
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);
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tokio::time::sleep(
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Duration::from_millis(self.poll_interval_ms)
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).await;
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continue;
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}
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Err(e) => {
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// Erreur playlist (deleted, etc.)
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tracing::warn!("PlaylistSourceLogic: playlist error: {}", e);
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let error_marker = AudioSegment::new_error(
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0,
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0.0,
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format!("Playlist error: {}", e)
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);
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send_to_children!(error_marker);
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continue;
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}
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}
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}
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};
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// Émettre TopZeroSync pour la première piste seulement
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if first_track {
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tracing::debug!("PlaylistSourceLogic: emitting TopZeroSync");
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let top_zero = AudioSegment::new_top_zero_sync();
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send_to_children!(top_zero);
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first_track = false;
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}
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// Émettre TrackBoundary avec metadata du cache
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let metadata = match track.track_metadata() {
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Ok(m) => m,
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Err(e) => {
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tracing::warn!("PlaylistSourceLogic: failed to get metadata: {}", e);
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let error_marker = AudioSegment::new_error(
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0,
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0.0,
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format!("Failed to get metadata: {}", e),
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);
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send_to_children!(error_marker);
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continue;
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}
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};
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tracing::debug!("PlaylistSourceLogic: emitting TrackBoundary");
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let boundary = AudioSegment::new_track_boundary(0, 0.0, metadata);
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send_to_children!(boundary);
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// Obtenir le chemin du fichier
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let file_path = match track.file_path() {
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Ok(p) => p,
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Err(e) => {
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tracing::warn!("PlaylistSourceLogic: failed to get file path: {}", e);
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let error_marker = AudioSegment::new_error(
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0,
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0.0,
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format!("Failed to get file path: {}", e),
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);
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send_to_children!(error_marker);
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continue;
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}
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};
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tracing::debug!("PlaylistSourceLogic: decoding track: {:?}", file_path);
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// Décoder et émettre les chunks PCM
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if let Err(e) = decode_and_emit_track(
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&file_path,
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self.chunk_frames,
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&output,
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&stop_token,
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)
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.await
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{
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tracing::error!("PlaylistSourceLogic: error decoding track: {}", e);
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let error_marker = AudioSegment::new_error(0, 0.0, format!("Decode error: {}", e));
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send_to_children!(error_marker);
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// Continue vers la piste suivante
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}
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// Boucler pour la piste suivante (pas d'EndOfStream entre pistes !)
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}
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tracing::debug!("PlaylistSourceLogic::process finished");
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Ok(())
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}
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}
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// ═══════════════════════════════════════════════════════════════════════════
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// Helper Functions
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// ═══════════════════════════════════════════════════════════════════════════
|
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/// Décode un fichier et émet ses chunks audio
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async fn decode_and_emit_track(
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path: &PathBuf,
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chunk_frames: usize,
|
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output: &[mpsc::Sender<Arc<AudioSegment>>],
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stop_token: &CancellationToken,
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) -> Result<(), AudioError> {
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// Ouvrir et décoder
|
||||
let file = File::open(path)
|
||||
.await
|
||||
.map_err(|e| AudioError::IoError(format!("Failed to open {:?}: {}", path, e)))?;
|
||||
|
||||
let mut stream = decode_audio_stream(file)
|
||||
.await
|
||||
.map_err(|e| AudioError::ProcessingError(format!("Decode error: {}", e)))?;
|
||||
|
||||
let stream_info = stream.info().clone();
|
||||
|
||||
// Valider le stream
|
||||
validate_stream(&stream_info)?;
|
||||
|
||||
// Calculer chunk_frames (auto = 50ms)
|
||||
let chunk_frames = if chunk_frames == 0 {
|
||||
let frames = (stream_info.sample_rate as f64 * DEFAULT_CHUNK_DURATION_MS / 1000.0) as usize;
|
||||
frames.next_power_of_two().max(256)
|
||||
} else {
|
||||
chunk_frames.max(1)
|
||||
};
|
||||
|
||||
tracing::trace!(
|
||||
"decode_and_emit_track: sample_rate={}, bit_depth={}, chunk_frames={}",
|
||||
stream_info.sample_rate,
|
||||
stream_info.bits_per_sample,
|
||||
chunk_frames
|
||||
);
|
||||
|
||||
// Lire et émettre les chunks
|
||||
let frame_bytes = stream_info.bytes_per_sample() * stream_info.channels as usize;
|
||||
let chunk_byte_len = chunk_frames * frame_bytes;
|
||||
let mut pending = Vec::new();
|
||||
let mut read_buf = vec![0u8; frame_bytes * 512.max(chunk_frames)];
|
||||
let mut chunk_index = 0u64;
|
||||
let mut total_frames = 0u64;
|
||||
|
||||
loop {
|
||||
tokio::select! {
|
||||
_ = stop_token.cancelled() => {
|
||||
tracing::debug!("decode_and_emit_track: stop requested");
|
||||
break;
|
||||
}
|
||||
|
||||
read_result = stream.read(&mut read_buf) => {
|
||||
// Remplir le buffer
|
||||
if pending.len() < chunk_byte_len {
|
||||
let read = read_result.map_err(|e| {
|
||||
AudioError::IoError(format!("I/O error while decoding: {}", e))
|
||||
})?;
|
||||
if read == 0 && pending.is_empty() {
|
||||
break;
|
||||
}
|
||||
if read > 0 {
|
||||
pending.extend_from_slice(&read_buf[..read]);
|
||||
}
|
||||
}
|
||||
|
||||
if pending.is_empty() {
|
||||
break;
|
||||
}
|
||||
|
||||
// Extraire un chunk
|
||||
let frames_in_pending = pending.len() / frame_bytes;
|
||||
let frames_to_emit = frames_in_pending.min(chunk_frames);
|
||||
if frames_to_emit == 0 {
|
||||
break;
|
||||
}
|
||||
let take_bytes = frames_to_emit * frame_bytes;
|
||||
let chunk_bytes = pending.drain(..take_bytes).collect::<Vec<u8>>();
|
||||
|
||||
// Calculer le timestamp
|
||||
let timestamp_sec = total_frames as f64 / stream_info.sample_rate as f64;
|
||||
|
||||
// Créer et envoyer le segment audio
|
||||
let segment = bytes_to_segment(
|
||||
&chunk_bytes,
|
||||
&stream_info,
|
||||
frames_to_emit,
|
||||
chunk_index,
|
||||
timestamp_sec,
|
||||
)?;
|
||||
|
||||
for tx in output {
|
||||
tx.send(segment.clone())
|
||||
.await
|
||||
.map_err(|_| AudioError::ChildDied)?;
|
||||
}
|
||||
|
||||
chunk_index += 1;
|
||||
total_frames += frames_to_emit as u64;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Traiter le reste éventuel (moins qu'un chunk complet)
|
||||
if !pending.is_empty() {
|
||||
let frames = pending.len() / frame_bytes;
|
||||
if frames > 0 {
|
||||
let timestamp_sec = total_frames as f64 / stream_info.sample_rate as f64;
|
||||
let segment = bytes_to_segment(&pending, &stream_info, frames, chunk_index, timestamp_sec)?;
|
||||
for tx in output {
|
||||
tx.send(segment.clone())
|
||||
.await
|
||||
.map_err(|_| AudioError::ChildDied)?;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Attendre la fin du décodage
|
||||
stream
|
||||
.wait()
|
||||
.await
|
||||
.map_err(|e| AudioError::ProcessingError(format!("Decode task failed: {}", e)))?;
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn validate_stream(info: &StreamInfo) -> Result<(), AudioError> {
|
||||
if !(1..=2).contains(&info.channels) {
|
||||
return Err(AudioError::ProcessingError(format!(
|
||||
"Unsupported channel count: {}",
|
||||
info.channels
|
||||
)));
|
||||
}
|
||||
match info.bits_per_sample {
|
||||
8 | 16 | 24 | 32 => Ok(()),
|
||||
other => Err(AudioError::ProcessingError(format!(
|
||||
"Unsupported bit depth: {}",
|
||||
other
|
||||
))),
|
||||
}
|
||||
}
|
||||
|
||||
/// Convertit des bytes PCM en AudioSegment avec le type approprié
|
||||
fn bytes_to_segment(
|
||||
chunk_bytes: &[u8],
|
||||
info: &StreamInfo,
|
||||
frames: usize,
|
||||
order: u64,
|
||||
timestamp_sec: f64,
|
||||
) -> Result<Arc<AudioSegment>, AudioError> {
|
||||
let bytes_per_sample = info.bytes_per_sample();
|
||||
let channels = info.channels as usize;
|
||||
let frame_bytes = bytes_per_sample * channels;
|
||||
|
||||
// Créer le chunk du bon type selon la profondeur de bit
|
||||
let chunk = match info.bits_per_sample {
|
||||
16 => {
|
||||
// Type I16
|
||||
let mut stereo = Vec::with_capacity(frames);
|
||||
for frame_idx in 0..frames {
|
||||
let base = frame_idx * frame_bytes;
|
||||
let l = i16::from_le_bytes(
|
||||
chunk_bytes[base..base + bytes_per_sample]
|
||||
.try_into()
|
||||
.unwrap(),
|
||||
);
|
||||
let r = if channels == 1 {
|
||||
l
|
||||
} else {
|
||||
i16::from_le_bytes(
|
||||
chunk_bytes[base + bytes_per_sample..base + 2 * bytes_per_sample]
|
||||
.try_into()
|
||||
.unwrap(),
|
||||
)
|
||||
};
|
||||
stereo.push([l, r]);
|
||||
}
|
||||
let chunk_data = AudioChunkData::new(stereo, info.sample_rate, 0.0);
|
||||
AudioChunk::I16(chunk_data)
|
||||
}
|
||||
24 => {
|
||||
// Type I24
|
||||
let mut stereo = Vec::with_capacity(frames);
|
||||
for frame_idx in 0..frames {
|
||||
let base = frame_idx * frame_bytes;
|
||||
let l_i32 = {
|
||||
let mut buf = [0u8; 4];
|
||||
buf[..3].copy_from_slice(&chunk_bytes[base..base + 3]);
|
||||
// Sign extend
|
||||
if chunk_bytes[base + 2] & 0x80 != 0 {
|
||||
buf[3] = 0xFF;
|
||||
}
|
||||
i32::from_le_bytes(buf)
|
||||
};
|
||||
let l = I24::new(l_i32).ok_or_else(|| {
|
||||
AudioError::ProcessingError(format!("Invalid I24 value: {}", l_i32))
|
||||
})?;
|
||||
|
||||
let r = if channels == 1 {
|
||||
l
|
||||
} else {
|
||||
let r_i32 = {
|
||||
let mut buf = [0u8; 4];
|
||||
buf[..3].copy_from_slice(
|
||||
&chunk_bytes[base + bytes_per_sample..base + bytes_per_sample + 3],
|
||||
);
|
||||
// Sign extend
|
||||
if chunk_bytes[base + bytes_per_sample + 2] & 0x80 != 0 {
|
||||
buf[3] = 0xFF;
|
||||
}
|
||||
i32::from_le_bytes(buf)
|
||||
};
|
||||
I24::new(r_i32).ok_or_else(|| {
|
||||
AudioError::ProcessingError(format!("Invalid I24 value: {}", r_i32))
|
||||
})?
|
||||
};
|
||||
stereo.push([l, r]);
|
||||
}
|
||||
let chunk_data = AudioChunkData::new(stereo, info.sample_rate, 0.0);
|
||||
AudioChunk::I24(chunk_data)
|
||||
}
|
||||
32 => {
|
||||
// Type I32
|
||||
let mut stereo = Vec::with_capacity(frames);
|
||||
for frame_idx in 0..frames {
|
||||
let base = frame_idx * frame_bytes;
|
||||
let l = i32::from_le_bytes(
|
||||
chunk_bytes[base..base + bytes_per_sample]
|
||||
.try_into()
|
||||
.unwrap(),
|
||||
);
|
||||
let r = if channels == 1 {
|
||||
l
|
||||
} else {
|
||||
i32::from_le_bytes(
|
||||
chunk_bytes[base + bytes_per_sample..base + 2 * bytes_per_sample]
|
||||
.try_into()
|
||||
.unwrap(),
|
||||
)
|
||||
};
|
||||
stereo.push([l, r]);
|
||||
}
|
||||
let chunk_data = AudioChunkData::new(stereo, info.sample_rate, 0.0);
|
||||
AudioChunk::I32(chunk_data)
|
||||
}
|
||||
_ => {
|
||||
return Err(AudioError::ProcessingError(format!(
|
||||
"Unsupported bit depth: {}",
|
||||
info.bits_per_sample
|
||||
)))
|
||||
}
|
||||
};
|
||||
|
||||
Ok(Arc::new(AudioSegment {
|
||||
order,
|
||||
timestamp_sec,
|
||||
segment: pmoaudio::_AudioSegment::Chunk(Arc::new(chunk)),
|
||||
}))
|
||||
}
|
||||
|
||||
// ═══════════════════════════════════════════════════════════════════════════
|
||||
// WRAPPER PlaylistSource - Délègue à Node<PlaylistSourceLogic>
|
||||
// ═══════════════════════════════════════════════════════════════════════════
|
||||
|
||||
/// PlaylistSource - Lit une playlist et publie des `AudioSegment`
|
||||
///
|
||||
/// Cette source utilise une playlist (`ReadHandle`) et le cache audio pour
|
||||
/// décoder les pistes en continu. Le format de sortie (sample_rate et bit_depth)
|
||||
/// est **hétérogène** et dépend des fichiers sources.
|
||||
///
|
||||
/// Voir la documentation du module pour plus de détails et exemples d'usage.
|
||||
pub struct PlaylistSource {
|
||||
inner: Node<PlaylistSourceLogic>,
|
||||
}
|
||||
|
||||
impl PlaylistSource {
|
||||
/// Crée une nouvelle source de playlist avec paramètres par défaut
|
||||
///
|
||||
/// * `playlist_handle` - Handle de lecture sur la playlist
|
||||
/// * `cache` - Cache audio contenant les fichiers
|
||||
///
|
||||
/// Paramètres par défaut :
|
||||
/// - `chunk_frames` : 0 (auto-calculé pour 50ms)
|
||||
/// - `poll_interval_ms` : 100ms
|
||||
pub fn new(playlist_handle: ReadHandle, cache: Arc<AudioCache>) -> Self {
|
||||
Self::with_config(playlist_handle, cache, 0, 100)
|
||||
}
|
||||
|
||||
/// Crée une nouvelle source de playlist avec configuration personnalisée
|
||||
///
|
||||
/// * `playlist_handle` - Handle de lecture sur la playlist
|
||||
/// * `cache` - Cache audio contenant les fichiers
|
||||
/// * `chunk_frames` - Nombre de frames par chunk (0 = auto)
|
||||
/// * `poll_interval_ms` - Intervalle de polling si playlist vide
|
||||
pub fn with_config(
|
||||
playlist_handle: ReadHandle,
|
||||
cache: Arc<AudioCache>,
|
||||
chunk_frames: usize,
|
||||
poll_interval_ms: u64,
|
||||
) -> Self {
|
||||
let logic = PlaylistSourceLogic::new(playlist_handle, cache, chunk_frames, poll_interval_ms);
|
||||
Self {
|
||||
inner: Node::new_source(logic),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[async_trait::async_trait]
|
||||
impl AudioPipelineNode for PlaylistSource {
|
||||
fn get_tx(&self) -> Option<mpsc::Sender<Arc<AudioSegment>>> {
|
||||
self.inner.get_tx()
|
||||
}
|
||||
|
||||
fn register(&mut self, child: Box<dyn AudioPipelineNode>) {
|
||||
self.inner.register(child)
|
||||
}
|
||||
|
||||
async fn run(
|
||||
self: Box<Self>,
|
||||
stop_token: CancellationToken,
|
||||
) -> Result<(), AudioError> {
|
||||
Box::new(self.inner).run(stop_token).await
|
||||
}
|
||||
}
|
||||
|
||||
impl TypedAudioNode for PlaylistSource {
|
||||
fn input_type(&self) -> Option<TypeRequirement> {
|
||||
None // Source n'a pas d'entrée
|
||||
}
|
||||
|
||||
fn output_type(&self) -> Option<TypeRequirement> {
|
||||
// Format hétérogène - accepte tout
|
||||
Some(TypeRequirement::any())
|
||||
}
|
||||
}
|
||||
@@ -122,6 +122,7 @@ pub use nodes::{
|
||||
file_source::FileSource,
|
||||
flac_file_sink::{FlacFileSink, FlacFileSinkStats},
|
||||
http_source::HttpSource,
|
||||
resampling_node::ResamplingNode,
|
||||
AudioError, AudioNode, TypedAudioNode,
|
||||
};
|
||||
|
||||
|
||||
@@ -23,6 +23,7 @@ pub mod converter_nodes;
|
||||
pub mod file_source;
|
||||
pub mod flac_file_sink;
|
||||
pub mod http_source;
|
||||
pub mod resampling_node;
|
||||
|
||||
// Modules temporairement désactivés
|
||||
/*
|
||||
|
||||
375
pmoaudio/src/nodes/resampling_node.rs
Normal file
375
pmoaudio/src/nodes/resampling_node.rs
Normal file
@@ -0,0 +1,375 @@
|
||||
//! ResamplingNode - Node de resampling pour normaliser le sample rate
|
||||
//!
|
||||
//! Ce node prend en entrée des chunks audio avec des sample rates variables
|
||||
//! et les resample vers un sample rate cible fixe.
|
||||
//!
|
||||
//! # Usage
|
||||
//!
|
||||
//! ```rust,no_run
|
||||
//! use pmoaudio::{ResamplingNode, FileSource};
|
||||
//!
|
||||
//! let mut source = FileSource::new("audio.flac");
|
||||
//! let mut resampler = ResamplingNode::new(48000); // Force 48kHz
|
||||
//! source.register(Box::new(resampler));
|
||||
//! ```
|
||||
//!
|
||||
//! # Comportement
|
||||
//!
|
||||
//! - Détecte automatiquement les changements de sample rate
|
||||
//! - Recrée le resampler quand nécessaire
|
||||
//! - Passe les chunks directement si déjà au bon sample rate
|
||||
//! - Préserve les sync markers (TrackBoundary, etc.)
|
||||
//!
|
||||
//! # Performance
|
||||
//!
|
||||
//! Le resampling est effectué via libsoxr (très haute qualité).
|
||||
//! La qualité est adaptée selon la profondeur de bits :
|
||||
//! - 8-bit : Medium quality
|
||||
//! - 16-bit : High quality
|
||||
//! - 24-bit/32-bit : Very high quality
|
||||
|
||||
use crate::{
|
||||
dsp::resampling::{build_resampler, resampling, Resampler},
|
||||
nodes::{AudioError, TypedAudioNode},
|
||||
pipeline::{AudioPipelineNode, Node, NodeLogic},
|
||||
type_constraints::TypeRequirement,
|
||||
AudioChunk, AudioChunkData, AudioSegment, BitDepth, I24,
|
||||
};
|
||||
use std::sync::Arc;
|
||||
use tokio::sync::mpsc;
|
||||
use tokio_util::sync::CancellationToken;
|
||||
use tracing;
|
||||
|
||||
// ═══════════════════════════════════════════════════════════════════════════
|
||||
// ResamplingLogic - Logique pure de resampling
|
||||
// ═══════════════════════════════════════════════════════════════════════════
|
||||
|
||||
/// Logique pure de resampling
|
||||
///
|
||||
/// Maintient un resampler et le met à jour selon les changements de sample rate.
|
||||
pub struct ResamplingLogic {
|
||||
target_sample_rate: u32,
|
||||
current_resampler: Option<ResamplerState>,
|
||||
}
|
||||
|
||||
struct ResamplerState {
|
||||
source_hz: u32,
|
||||
resampler: Resampler,
|
||||
}
|
||||
|
||||
impl ResamplingLogic {
|
||||
pub fn new(target_sample_rate: u32) -> Self {
|
||||
Self {
|
||||
target_sample_rate,
|
||||
current_resampler: None,
|
||||
}
|
||||
}
|
||||
|
||||
/// Resample un chunk audio vers le sample rate cible
|
||||
fn resample_chunk(&mut self, chunk: &AudioChunk) -> Result<AudioChunk, AudioError> {
|
||||
let source_sr = chunk.sample_rate();
|
||||
let bit_depth = BitDepth::from_audio_chunk(chunk);
|
||||
|
||||
// Si déjà au bon sample rate, retourner tel quel
|
||||
if source_sr == self.target_sample_rate {
|
||||
return Ok(chunk.clone());
|
||||
}
|
||||
|
||||
// Vérifier si on doit recréer le resampler
|
||||
let need_new_resampler = match &self.current_resampler {
|
||||
None => true,
|
||||
Some(state) => state.source_hz != source_sr,
|
||||
};
|
||||
|
||||
if need_new_resampler {
|
||||
tracing::debug!(
|
||||
"ResamplingLogic: creating resampler {}Hz → {}Hz (bit_depth={:?})",
|
||||
source_sr,
|
||||
self.target_sample_rate,
|
||||
bit_depth
|
||||
);
|
||||
let resampler = build_resampler(source_sr, self.target_sample_rate, bit_depth)
|
||||
.map_err(|e| AudioError::ProcessingError(format!("Resampler init failed: {}", e)))?;
|
||||
self.current_resampler = Some(ResamplerState {
|
||||
source_hz: source_sr,
|
||||
resampler,
|
||||
});
|
||||
}
|
||||
|
||||
let state = self.current_resampler.as_mut().unwrap();
|
||||
|
||||
// Extraire les canaux L/R en i32
|
||||
let (left, right) = extract_channels_i32(chunk)?;
|
||||
|
||||
// Appliquer le resampling
|
||||
let (resampled_left, resampled_right) = resampling(&left, &right, &mut state.resampler);
|
||||
|
||||
// Recréer le chunk avec le nouveau sample rate
|
||||
reconstruct_chunk(chunk, resampled_left, resampled_right, self.target_sample_rate)
|
||||
}
|
||||
}
|
||||
|
||||
#[async_trait::async_trait]
|
||||
impl NodeLogic for ResamplingLogic {
|
||||
async fn process(
|
||||
&mut self,
|
||||
input: Option<mpsc::Receiver<Arc<AudioSegment>>>,
|
||||
output: Vec<mpsc::Sender<Arc<AudioSegment>>>,
|
||||
stop_token: CancellationToken,
|
||||
) -> Result<(), AudioError> {
|
||||
let mut rx = input.expect("ResamplingNode must have input");
|
||||
tracing::debug!(
|
||||
"ResamplingLogic::process started, target={}Hz, {} children",
|
||||
self.target_sample_rate,
|
||||
output.len()
|
||||
);
|
||||
|
||||
loop {
|
||||
let segment = tokio::select! {
|
||||
_ = stop_token.cancelled() => {
|
||||
tracing::debug!("ResamplingLogic cancelled");
|
||||
break;
|
||||
}
|
||||
|
||||
result = rx.recv() => {
|
||||
match result {
|
||||
Some(seg) => seg,
|
||||
None => {
|
||||
tracing::debug!("ResamplingLogic received EOF");
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
// Resample si c'est un chunk audio, sinon passer tel quel
|
||||
let output_segment = if segment.is_audio_chunk() {
|
||||
if let Some(chunk) = segment.as_chunk() {
|
||||
let resampled_chunk = self.resample_chunk(chunk)?;
|
||||
|
||||
Arc::new(AudioSegment {
|
||||
order: segment.order,
|
||||
timestamp_sec: segment.timestamp_sec,
|
||||
segment: crate::_AudioSegment::Chunk(Arc::new(resampled_chunk)),
|
||||
})
|
||||
} else {
|
||||
segment
|
||||
}
|
||||
} else {
|
||||
segment
|
||||
};
|
||||
|
||||
// Envoyer à tous les enfants
|
||||
for tx in &output {
|
||||
tx.send(output_segment.clone())
|
||||
.await
|
||||
.map_err(|_| AudioError::ChildDied)?;
|
||||
}
|
||||
}
|
||||
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
// ═══════════════════════════════════════════════════════════════════════════
|
||||
// Helper Functions
|
||||
// ═══════════════════════════════════════════════════════════════════════════
|
||||
|
||||
/// Extrait les canaux L/R d'un AudioChunk en i32
|
||||
fn extract_channels_i32(chunk: &AudioChunk) -> Result<(Vec<i32>, Vec<i32>), AudioError> {
|
||||
match chunk {
|
||||
AudioChunk::I16(data) => {
|
||||
let stereo = data.stereo();
|
||||
let left = stereo.iter().map(|frame| frame[0] as i32).collect();
|
||||
let right = stereo.iter().map(|frame| frame[1] as i32).collect();
|
||||
Ok((left, right))
|
||||
}
|
||||
AudioChunk::I24(data) => {
|
||||
let stereo = data.stereo();
|
||||
let left = stereo.iter().map(|frame| frame[0].to_i32()).collect();
|
||||
let right = stereo.iter().map(|frame| frame[1].to_i32()).collect();
|
||||
Ok((left, right))
|
||||
}
|
||||
AudioChunk::I32(data) => {
|
||||
let stereo = data.stereo();
|
||||
let left = stereo.iter().map(|frame| frame[0]).collect();
|
||||
let right = stereo.iter().map(|frame| frame[1]).collect();
|
||||
Ok((left, right))
|
||||
}
|
||||
AudioChunk::F32(data) => {
|
||||
let stereo = data.stereo();
|
||||
// Convertir f32 → i32 (dénormaliser)
|
||||
let left = stereo
|
||||
.iter()
|
||||
.map(|frame| (frame[0] * i32::MAX as f32) as i32)
|
||||
.collect();
|
||||
let right = stereo
|
||||
.iter()
|
||||
.map(|frame| (frame[1] * i32::MAX as f32) as i32)
|
||||
.collect();
|
||||
Ok((left, right))
|
||||
}
|
||||
AudioChunk::F64(data) => {
|
||||
let stereo = data.stereo();
|
||||
// Convertir f64 → i32 (dénormaliser)
|
||||
let left = stereo
|
||||
.iter()
|
||||
.map(|frame| (frame[0] * i32::MAX as f64) as i32)
|
||||
.collect();
|
||||
let right = stereo
|
||||
.iter()
|
||||
.map(|frame| (frame[1] * i32::MAX as f64) as i32)
|
||||
.collect();
|
||||
Ok((left, right))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Reconstruit un AudioChunk du même type avec les canaux resamplez
|
||||
fn reconstruct_chunk(
|
||||
original: &AudioChunk,
|
||||
left: Vec<i32>,
|
||||
right: Vec<i32>,
|
||||
new_sample_rate: u32,
|
||||
) -> Result<AudioChunk, AudioError> {
|
||||
if left.len() != right.len() {
|
||||
return Err(AudioError::ProcessingError(
|
||||
"Left and right channel lengths differ after resampling".into(),
|
||||
));
|
||||
}
|
||||
|
||||
let gain_db = original.gain_db();
|
||||
|
||||
match original {
|
||||
AudioChunk::I16(_) => {
|
||||
let mut stereo = Vec::with_capacity(left.len());
|
||||
for i in 0..left.len() {
|
||||
stereo.push([left[i] as i16, right[i] as i16]);
|
||||
}
|
||||
Ok(AudioChunk::I16(AudioChunkData::new(
|
||||
stereo,
|
||||
new_sample_rate,
|
||||
gain_db,
|
||||
)))
|
||||
}
|
||||
AudioChunk::I24(_) => {
|
||||
let mut stereo = Vec::with_capacity(left.len());
|
||||
for i in 0..left.len() {
|
||||
let l = I24::new(left[i])
|
||||
.ok_or_else(|| AudioError::ProcessingError("Invalid I24 value".into()))?;
|
||||
let r = I24::new(right[i])
|
||||
.ok_or_else(|| AudioError::ProcessingError("Invalid I24 value".into()))?;
|
||||
stereo.push([l, r]);
|
||||
}
|
||||
Ok(AudioChunk::I24(AudioChunkData::new(
|
||||
stereo,
|
||||
new_sample_rate,
|
||||
gain_db,
|
||||
)))
|
||||
}
|
||||
AudioChunk::I32(_) => {
|
||||
let mut stereo = Vec::with_capacity(left.len());
|
||||
for i in 0..left.len() {
|
||||
stereo.push([left[i], right[i]]);
|
||||
}
|
||||
Ok(AudioChunk::I32(AudioChunkData::new(
|
||||
stereo,
|
||||
new_sample_rate,
|
||||
gain_db,
|
||||
)))
|
||||
}
|
||||
AudioChunk::F32(_) => {
|
||||
let mut stereo = Vec::with_capacity(left.len());
|
||||
for i in 0..left.len() {
|
||||
stereo.push([
|
||||
left[i] as f32 / i32::MAX as f32,
|
||||
right[i] as f32 / i32::MAX as f32,
|
||||
]);
|
||||
}
|
||||
Ok(AudioChunk::F32(AudioChunkData::new(
|
||||
stereo,
|
||||
new_sample_rate,
|
||||
gain_db,
|
||||
)))
|
||||
}
|
||||
AudioChunk::F64(_) => {
|
||||
let mut stereo = Vec::with_capacity(left.len());
|
||||
for i in 0..left.len() {
|
||||
stereo.push([
|
||||
left[i] as f64 / i32::MAX as f64,
|
||||
right[i] as f64 / i32::MAX as f64,
|
||||
]);
|
||||
}
|
||||
Ok(AudioChunk::F64(AudioChunkData::new(
|
||||
stereo,
|
||||
new_sample_rate,
|
||||
gain_db,
|
||||
)))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// ═══════════════════════════════════════════════════════════════════════════
|
||||
// WRAPPER ResamplingNode - Délègue à Node<ResamplingLogic>
|
||||
// ═══════════════════════════════════════════════════════════════════════════
|
||||
|
||||
/// ResamplingNode - Normalise le sample rate vers une valeur cible
|
||||
///
|
||||
/// Ce node prend en entrée des chunks audio avec des sample rates variables
|
||||
/// et les resample vers un sample rate fixe.
|
||||
pub struct ResamplingNode {
|
||||
inner: Node<ResamplingLogic>,
|
||||
}
|
||||
|
||||
impl ResamplingNode {
|
||||
/// Crée un nouveau node de resampling
|
||||
///
|
||||
/// * `target_sample_rate` - Sample rate de sortie en Hz (ex: 48000)
|
||||
pub fn new(target_sample_rate: u32) -> Box<dyn AudioPipelineNode> {
|
||||
Self::with_channel_size(target_sample_rate, 16)
|
||||
}
|
||||
|
||||
/// Crée un nouveau node de resampling avec taille de canal personnalisée
|
||||
///
|
||||
/// * `target_sample_rate` - Sample rate de sortie en Hz
|
||||
/// * `channel_size` - Taille du canal de communication
|
||||
pub fn with_channel_size(
|
||||
target_sample_rate: u32,
|
||||
channel_size: usize,
|
||||
) -> Box<dyn AudioPipelineNode> {
|
||||
let logic = ResamplingLogic::new(target_sample_rate);
|
||||
Box::new(Self {
|
||||
inner: Node::new_with_input(logic, channel_size),
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
#[async_trait::async_trait]
|
||||
impl AudioPipelineNode for ResamplingNode {
|
||||
fn get_tx(&self) -> Option<mpsc::Sender<Arc<AudioSegment>>> {
|
||||
self.inner.get_tx()
|
||||
}
|
||||
|
||||
fn register(&mut self, child: Box<dyn AudioPipelineNode>) {
|
||||
self.inner.register(child)
|
||||
}
|
||||
|
||||
async fn run(
|
||||
self: Box<Self>,
|
||||
stop_token: CancellationToken,
|
||||
) -> Result<(), AudioError> {
|
||||
Box::new(self.inner).run(stop_token).await
|
||||
}
|
||||
}
|
||||
|
||||
impl TypedAudioNode for ResamplingNode {
|
||||
fn input_type(&self) -> Option<TypeRequirement> {
|
||||
// Accepte n'importe quel type
|
||||
Some(TypeRequirement::any())
|
||||
}
|
||||
|
||||
fn output_type(&self) -> Option<TypeRequirement> {
|
||||
// Produit le même type que l'entrée (mais sample rate changé)
|
||||
Some(TypeRequirement::any())
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user