This commit refactors the WebRenderer to use a server-side streaming architecture with OGG-FLAC sink instead of the previous WebSocket-based approach. The changes include:
- Replaced WebSocket communication with HTTP streaming using DirectOggFlacSink
- Implemented a new pipeline architecture with dedicated handlers for UPnP commands
- Added new modules for registration, registry, and streaming
- Updated the renderer to work with a pipeline control system
- Removed old WebSocket session management
- Added support for HTTP streaming with gapless playback
- Updated dependencies and features for the new architecture
The WebRenderer now acts as a MediaRenderer UPnP device that serves audio streams via HTTP endpoints, with commands relayed to the audio pipeline through a new control system.
Changes:
- Add TimerNode (pmoaudio/src/nodes/timer_node.rs): Rate-limits audio chunk flow based on timestamps with configurable max_lead_time
- Integrate TimerNode into play_and_cache.rs pipeline: PlaylistSource → TimerNode (3s pacing) → AudioSink
- Improve EOF retry in playlist_source.rs: Wait for prebuffer (512KB) before decoding, retry on temporary EOF with 200ms delay
- Export TimerNode in pmoaudio lib.rs and nodes/mod.rs
Known issue: Cache files may still be truncated when TrackBoundary arrives before pump completes flushing.
This requires allowing parallel write tasks as suggested.
Implémente AudioSink qui permet la lecture audio en temps réel sur la sortie audio
standard via rodio avec architecture thread-safe.
- Nouveau nœud AudioSink avec thread dédié pour gérer rodio (OutputStream non-Send)
- Accepte tous formats audio (I16/I24/I32/F32/F64) et convertit vers I16
- Support volume, arrêt gracieux, transitions gapless
- Exemples: play_audio.rs et play_with_resampling.rs
- Documentation: INSTALL_LIBSOXR.md mise à jour avec instructions ALSA
- Tests unitaires inclus, tous passent