This commit refactors the WebRenderer to use a server-side streaming architecture with OGG-FLAC sink instead of the previous WebSocket-based approach. The changes include:
- Replaced WebSocket communication with HTTP streaming using DirectOggFlacSink
- Implemented a new pipeline architecture with dedicated handlers for UPnP commands
- Added new modules for registration, registry, and streaming
- Updated the renderer to work with a pipeline control system
- Removed old WebSocket session management
- Added support for HTTP streaming with gapless playback
- Updated dependencies and features for the new architecture
The WebRenderer now acts as a MediaRenderer UPnP device that serves audio streams via HTTP endpoints, with commands relayed to the audio pipeline through a new control system.
Changes:
- Add TimerNode (pmoaudio/src/nodes/timer_node.rs): Rate-limits audio chunk flow based on timestamps with configurable max_lead_time
- Integrate TimerNode into play_and_cache.rs pipeline: PlaylistSource → TimerNode (3s pacing) → AudioSink
- Improve EOF retry in playlist_source.rs: Wait for prebuffer (512KB) before decoding, retry on temporary EOF with 200ms delay
- Export TimerNode in pmoaudio lib.rs and nodes/mod.rs
Known issue: Cache files may still be truncated when TrackBoundary arrives before pump completes flushing.
This requires allowing parallel write tasks as suggested.
Problem:
- PlaylistSource reads cached files faster than FlacCacheSink writes them
- FLAC decoder encounters EOF and stops playback prematurely
- First track doesn't play completely (stops at prebuffer point ~600ms)
- Needed to differentiate:
* Temporary EOF: file still being written (wait and retry)
* Real EOF: file completely written (stop decoding)
Solution:
1. Added Cache::is_download_complete() method (pmocache/src/cache.rs:735)
- Checks for existence of completion marker (.complete file)
- Marker created only when file is fully written and closed
- Fast synchronous check (no async overhead)
2. Modified decode_and_emit_track() (playlist_source.rs:337)
- On EOF: check if completion marker exists
- If no marker: file still being written → wait 50ms and retry read
- If marker exists: file complete → finish decoding
- Reduced wait from 100ms to 50ms for better responsiveness
Benefits:
✅ First track now plays completely (not just prebuffer portion)
✅ Progressive caching still works (playback starts at ~600ms)
✅ Proper EOF handling (no premature stops)
✅ Efficient polling (50ms retry interval)
✅ Works for both fresh downloads and cached files
Tested:
- Fresh download: EOF retries visible in logs every ~50ms
- File plays until completion marker created
- No premature track termination
Related to previous optimization (commit d8594e7) that made
prebuffer→playlist push immediate (76ms instead of 19s).
The PlaylistSource decoder was hitting EOF prematurely when reading
files that were still being downloaded (progressive cache). Instead
of stopping, it now checks if the download is still ongoing and waits
100ms before retrying.
This preserves the progressive cache behavior: playback can start as
soon as the prebuffer (512KB) is ready, and the decoder will
gracefully wait for more data to be written as the download continues.
Changes:
- Modified decode_and_emit_track() to accept cache and pk parameters
- When EOF is reached (read == 0), check if download is ongoing
- If download is ongoing, wait 100ms and retry instead of stopping
- Only break the loop when download is complete and EOF is reached
Fixes the issue where the decoder would stop prematurely on
partially downloaded files.